THE Z80 CROSS ASSEMBLER (z88dk)

Version: v2.6.1 (October 3rd, 2014)

Thank you for purchasing a copy of this cross assembler. We have made an effort
to program an easy user interface and efficient assembler source file compiling.
The object file and library format is an invention of our own and has also been
included in this documentation. We hope that you will enjoy your Z80 machine code
programming with our assembler.

We have made an effort to produce a fairly easy-to-understand documentation. If
you have any comments or corrections, please don't hesitate to contact us:

    Gunther Strube
    Gl. Kongevej 37, 4.tv.
    DK-1610 Kobenhavn V
    Denmark

    e-mail gbs@image.dk



1. Running the assembler
========================

Since assemblers are developed for programmers the user interface have been
implemented according to the standard command line environment (CLI) used in most
operating systems; however, if only a GUI interface is available (as in MacOS)
then a command shell must be executed to allow standard command line input. The
Z80 Module Assembler command line interface may change if other programmers wish
to implement a different interface to the assembler. You have the opportunity!


1.1. Help page
--------------

When executing the assembler from the command line with the -h option, a help
page is displayed. The page shortly explains the syntax of parameter
specification and which parameters are available.


1.2. Command line
-----------------

The syntax of the assembler parameters is a straightforward design. Filenames or
a project file are always specified. The options may be left out:

    z80asm [options] <filename {filename}> | <@modulesfile>

As seen above <options> must be specified first. Then you enter the names of all
files to be assembled. You either choose to specify all file names or a
@<project-file> containing all file names. File name may be specified with or
without the 'asm extension. The correct filename parsing is handled automatically
by the assembler. As seen on the syntax at least one source file must be
specified and may be repeated with several file names. Only one project file may
be specified if no source file names are given.

Many of the parameters are preset with default values which gives an easy user
interface when specifying the assembly parameters. Only advanced parameters need
to be specified explicitly. The help page displays the default parameter values
at the bottom of the page.


1.3. Command line options
-------------------------

Options are used to control the assembly process and output. They are recognized
by the assembler when you specify a leading minus before the option identifier
('-'). Options are always specified before file names or project files.

When the assembler is executed options are all preset with default values and are
either switched ON or OFF (active or not). All options have a single letter
identification. Upper and lower case letters are distinguished, which means that
'a' might be different command than 'A'. If an option is to be turned off, you
simply specify a 'n' before the identification, e.g. -nl which selects listing
files not to be created by the assembler.


1.3.1. -h : Show help screen

Shows a help screen with the available options.


1.3.2. -v : Information during assembly

The assembler writes a certain amount of information to its program window (or on
the command line screen) to let the user know what is happening. For each source
file both the current assembler pass and include file names are displayed. During
linking all object file names and specified names of library modules are
displayed. When all files have been processed and the necessary output generated,
a status message is displayed which informs you of how many errors occurred (or
none). You will also be reported with a message of how many source lines that
have been parsed during a compilation. This information can be very convenient
during a large compilation project, especially on relatively smaller computers
(with less powerful processors) and no hard disk. If you own a powerful 32-bit
computer equipped with a fast hard disk, assembly information is displayed at
high speed (and almost impossible to read); it may then be useful to turn this
information off specifying a -nv option at the command line.


1.3.3. -e<ext> : Use alternative source file extension

The default assembler source file extension is ".asm". Using this option, you
force the assembler to use another default extension, like ".opt" or ".as" for
the source file.


The extension is specified without the ".". Only three letters are accepted - the
rest is discarded.


1.3.4. -M<ext> : Use alternative object file extension

The default assembler object file extension is ".obj". Using this option, you
force the assembler to use another default extension, like ".o" as the object
file name extension.


The extension is specified without the ".". Only three letters are accepted - the
rest is discarded.


1.3.5. -l : Create listing file output

The information in listing files is a combination of the original source file and
additional information of the generated machine code. Further, the listing file
is page formatted with a header specifying the date and time of the compilation,
the filename of the listing and a page number.

For each line of the source file the following information is written:

    <source file line number> <assembler address>
    <machine code hex dump> <source line>

The machine code and assembler address output are written in hexadecimal
notation. If the machine code uses more the 4 bytes, the source file line is
written on the following line. This usually happens when you have defined a
string constant or a relatively large amount of constant definitions.

The assembler address is always beginning at zero, i.e. the beginning of the
current modules' machine code. In a relocated context of the machine code, where
all code is positioned at fixed addresses, you will have the opportunity to view
the addresses of your code relative to the start of individual modules using the
assembler output addresses. Further, the last assembler address can be
interpreted as the size of the modules' generated machine code.

Listing files also serves the purpose of a hard copy on paper of your programs,
and are useful in a debugging phase (identifying opcodes versus the mnemonic
representation of instructions).

The creation of listing files imposes much more processing work of the assembler.
If you want to compile your code as quickly as possible then don't create listing
files. Listing files obtain their file name from the base of the source filename,
and is added with the 'lst' extension.


1.3.6. -s : Create symbol table

Symbol tables contains the integer form of symbolical names and constants that
has been parsed and generated during a compilation of a source file. The
structure of the symbol table is divided into two columns. The first contains the
parsed symbol names, converted to uppercase. The second column contains the
generated value of the symbol name.

All symbol values are displayed in signed 32-bit hexadecimal notation.

The two columns are separated by tabulators which represents a default value of 8
spaces per tabulator. The width of the symbol name column is defined as the
tabulator distance multiplied by 4. The default width of the name column is 4 * 8
= 32 spaces.

The symbol table will be written to the end of the appropriate listing file, if
listing file and symbol table output is enabled. If no listing file output is
enabled, the symbol table will be written to a separate file, identified with the
base name of the source file module and given the 'sym' extension.


1.3.7. -d : Assemble only updated files

Assemblers usually force compiles all specified files. This is also possible (as
default) for the Z80 Module Assembler. In large application project with 15
modules or more it can be quite frustrating to compile all every time. The
solution is to only assemble updated files and leave the rest (since they have
been compiled to the programmers knowledge).

But in a long term view it is better to just compile a project without thinking
of which files need to be compiled or not. That can be done with the Z80 Module
Assembler. By simply specifying the -d parameter at the command line, only
updated source files are assembled into object files - the rest are ignored.

Using the -d option in combination with a project file gives the best project
setup for a large compilation; compile your projects without worrying about which
module is updated or not.


1.3.8. -b : Link/relocate object files

The -b option must be used if you want to create an executable Z80 machine code
output file of your previously created object files. You may also use the -a
option which is identical in functionality but also includes the -d option. In
other words assemble only updated source modules and perform linking/relocation
of the code afterwards.

  * Pass 1:
    When the linking process begins with the first object module, it is examined
    for an ORG address to perform the absolute address relocation of all the
    object module machine code. The ORG (loading address for memory) will have to
    be defined in the first source file module. If not, the assembler will prompt
    you for it on the command line. The ORG address must be typed in hexadecimal
    notation. If you never use the ORG directive in your source files, you can
    always explicitly define one at the command line with the -r option.

    The next step in the linking process is loading of the machine code from each
    object module, in the order of the specified modules. Pass 1 is completed
    with loading all local and global symbol definitions of the object modules.
    All relocatable address symbols are assigned the correct absolute memory
    location (based on ORG).

  * Pass 2:
    The address patching process. All expressions are now read and evaluated,
    then patched into the appropriate positions of the linked machine code.

    When all expressions have been evaluated the machine code is completed and
    saved to a file named as the first source file module, and assigned the 'bin'
    extension.


1.3.9. -a : Combine -d and -b

Same as providing both -b (link/relocate object files) and -d (assemble only
updated files).


1.3.10. -o<binary-filename> : Binary filename

Define another filename for the compiled binary output than the default source
filename of the project, appended with the ".bin" extension.


1.3.11. -m : Create address map information file

When the linking process has been completed and the machine code saved to a file,
the address map file is produced. This file contains the information of all
relocated address symbols with their assigned absolute addresses. Further, an id
is written that displays the scope of the symbols; local ('L') or global ('G').
The last item of each address map line, identified after the colon, is the name
of the module which the symbol name belongs to.

The address map file is divided into two sections; the first produces the symbol
list in alphabetical order (fast lookup of symbol names), the second in order of
their address counterparts. The section is more used during a debugging session
when an address in a disassembly needs to be identified with a name. The second
list also gives a chronological view (composition) of the linked modules.


1.3.12. -r<hex-address> : Re-define the ORG relocation address

During the linking phase of the assembler the ORG address that defines the
position in memory where the code is to be loaded and executed, is fetched from
the first object module file. You can override this by specifying an explicit
address origin by entering the -r option followed by an address in hexadecimal
notation at the command line, e.g.:

    z80asm -b -r4000 file.asm

which specifies that your code is to be relocated for address 4000h (16384)
onwards.

Using the -r option supersedes a defined ORG in the object file. You could for
example have defined the ORG to 8000h (32768) in your first source file, then
compiled the project. This would have generated machine code for memory location
8000h (segment 2 in the Cambridge Z88). Since the object files are generated it
is easy to link them again with another ORG address by just using the -r option.
The linking process does not alter the information in object files - they are
only read. The same project could then easily be re-linked to another address,
e.g.

    z80asm -b -r2000 file.asm


1.3.13. -R : Generate address independent code

The Z80 processor instruction set allows only relative jumps in maximum +/- 128
bytes using the JR and DJNZ instructions. Further, there is no program counter
relative call-to-subroutine or jump-to-subroutine instruction. If you want a
program to be address-independent no absolute address references may be used in
jump or call instructions. If you want to program Z80 address independent code
you can only write small routines using the JR and DJNZ instructions. With a
restricted interval of 128 bytes you can imagine the size of those routines!
Programming of large applications using address independency is simply impossible
on the Z80 processor with the basic instruction set available. You can only
define a fixed address origin (ORG) for your machine code to be loaded and
executed from. However, there is one solution: before the code is executed an
automatical address-relocation is performed to the current position in memory.
This is done only once. The penalty is that the program fills more space in
memory. This is unavoidable since information must be available to define where
the address relocation has to be performed in the program. Further, a small
routine must be included with the program to read the relocation information and
patch it into the specified locations of the program. It is impossible to
determine the extra size generated with a relocation table. We assume an extra
size of 3 - 3.5K for a typical 16K application program.

You can generate address independent code using the -R option accompanied with
the -a or -b option. There is no other requirements. The relocatable code may be
useful for programmers using the Cambridge Z88 who want to use machine code in
the BBC BASIC application environment. This can easily be interfaced with the DIM
statement to allocate memory for the machine code program, and issue a CALL or
USR() to execute the machine code.

Please note that the linking process with the -R option addresses your code from
0 onwards. This is necessary when the runtime relocation is performed by the
relocator (just before your program is executed). This can be examined by loading
the address map file into a text editor.

The principle of relocation is in fact a self-modifying program. You cannot
relocate a program that has been blown into an EPROM (cannot be modified). You
may only execute relocatable programs in dynamic memory (RAM).

The relocator is built into the Z80 Module Assembler. The relocation table is
created during the linking phase. When all object modules have been linked and
the appropriate machine code generated, the process is ended with first copying
the relocator routine into the executable file, then a relocation table and
finally the compiled machine code program. Any defined ORG in your code is
superseded - this is not necessary in a relocatable program!

Two rules must be obeyed when using relocatable programs:

  1. The IY register must have been set up to point at the address where your
    program resides. The first code is in fact the relocator which manipulates
    your code on the basis of the IY register. If IY is not setup properly your
    machine code program will be relocated for an address it is not resided at.
    On execution your might then call a random address (on the basis of the
    random IY register).

  2. Don't use the alternate register set for parameter passing between the
    caller (of your code) in the main code and the relocated program. The
    following registers are affected by the initial relocation process:

        AFBCDEHL/IXIY/........ same
        ......../..../afbcdehl different

You still have all the main registers for parameter passing which is more than
sufficient for average programming.

When your address-independent code is stored to the file, a message is displayed
which informs the user of how many bytes the relocation header consists of. This
constant is useful since it informs you of the distance between the relocation
header and the start of your code. The map file automatically reflects the
relocation header. All addresses of your code has been modified to include the
relocation header. Please note that all addresses in the map file are defined
from address 0. When your code is placed in an absolute memory address, and you
need to perform a debugging session, you can find your specific label address by
adding the constant from the map file to the memory origin of your code. The
inbuilt relocator routine may be examined by extracting the "relocate.asm" file
from the "Z80src.zip" compressed file resource.


1.3.14. -g : Create global address definition file

With this option it is possible to generate a DEFC directive definition file of
all globally declared identifiers in a file project (declared with the XDEF
directive). These global definitions are calculated from the specified ORG
address (from first module or the -r option). This feature is very useful, if you
want to get access to routines from a separate compilation. If the two code
compilation were placed in different banks of the Z88, it would be possible to
know the correct address of a routine just by using the DEFC address definition
previously compiled. We used this facility to access routines in the two 8K
halves of the segment 0 debugged version. This debugger actually swaps one of the
two 8K blocks in and out of segment 0 when needed to call an 'external' routine.
Applications on the Z88 may only access the upper 8K of segment 0. A 16K
application therefore needs to be split in 8K halves and paged in when needed to
be run in this area. Tuff!


1.3.15. -D<symbol> : Define a static symbol

This option is useful if you want to produce conditional compilations. The symbol
defined here will be active throughout the compilation. We used this feature to
compile machine code on different computer platforms (QL, IBM, LINUX or Z88).
Specify the symbol immediately after the option identifier, i.e.

    z80asm -b -DZ88 file.asm


@<project-file> :1.3.16. Using a project file

Project files defines all file names of a project. The file name standard stored
in a project file obeys the operating system notation.

Instead of specifying every module file name at the command line, a simple
reference of a project file can be made instead. According to the rules of the
specification of parameters you specify either your source file modules or use a
project file. The project file specification is of course much faster. An
example:

    z80asm -a main pass1 pass2 link asmdrctv z80instr

This command line will compile all specified module file names into a single
executable file called "main.bin". However if a project file 'assembler' were
created already containing the same file names, the command line would have been:

    z80asm -a @assembler

- much easier!

A project file only contains file names. Each file name is separated by a newline
character \n. The new line character may be different on various computer
platforms - but the assembler interprets it correctly. The contents of a project
file may look like this:

    z80asm
    z80pass1
    z80pass1
    modlink

Project files are easily created using a simple text editor.


1.3.17. -i<library-file> : Include library modules during linking/relocation

This option allows compilation time linking of external machine code, better
known as library routines. Much, much programming time can be saved by producing
a set of standard routines compiled into library files. These may then be
included later in application project compilations. The command line option
allows specification of several library files. For each library reference in an
application module, all library files will be scanned for that particular module.
The filename (inclusive directory path) of the library may be specified
explicitly on the command line immediately after the -i identifier. If you omit
the filename, a default library filename will be used by the assembler. This
default filename is defined by creating the environment variable
"Z80_STDLIB=<library-file>. Please refer to your operating system documentation
on how to create environment variables.

Library files are recognised by the ".lib" extension.


1.3.18. -L<library-path> : Add directory to search path for libraries

Tells the assembler where to look for library files.


1.3.19. -I<include-path> : Add directory to search path for INCLUDE

Tells the assembler where to look for INCLUDE files.


1.3.20. -x : Create a library

A library file is composed of object files surrounded by a few file structures.
The library file format (and object file format) may be found at the end of this
documentation. A library is simply a set of independent routines (that may refer
to each other) put together in a sequential form. You may only specify a single
-x option on the command line. A filename may be explicitly defined (including
device and path information) to determine the storage location of the library. As
in -i you may omit the filename to use the default filename identified by the
"Z80_STDLIB" environment variable. A library routine must be defined using a
simple XLIB directive with an identical address name label definition. Please
refer to further information later in this documentation. The "Z80lib.zip"
contains the standard library with all corresponding source files. Have a look at
them - they clearly displays how to compose a library routine.

One very important aspect of libraries is the time that the assembler spends
searching through them. To optimize the search you should place your routines in
a "topological" order, i.e. routines that access other library routines should be
placed first. In most situations you avoid redundant sequential searching through
the library.


1.3.21. -t<number> : Define tabulator distance for text output files

To save storage space the Z80 cross assembler output files (listing, map, symbol
and XDEF definition files) uses a tabulator control character instead of spaces.
The benefit is about 30% compressed files.

The tabulator distance defines the distance of space between each tabulator it
represents. The default value is 8 spaces per tabulator.

The tabulators are used to separate two columns of information. The first column
contains a name of some sort. Since names have variable length, a size of the
column is defined. The Assembler defines the size of the column by multiplying
the current tabulator distance with 4, i.e. giving a default size of 4*8 = 32
'spaces'. This is usually more than enough for most name definitions parsed from
source files.

You may redefine the tabulator distance by using the -t option immediately
followed by a decimal number, e.g. -t4 for defining a tabulator distance of 4.
The width of the first column will then be 4*4 = 16 'spaces'.


1.3.22. -RCMX000 : Support the RCM2000/RCM3000 series of Z80-like CPU's

This option disables assembly opcodes not available in the RCM2000/RCM3000 series
of Z80-like CPU's.


1.3.23. -plus : Support for the Ti83Plus

Defines how the INVOKE command is coded: either as a RST 28H instruction (option
on) or as a regular CALL instruction (option off).


1.3.24. -IXIY : Swap IX and IY registers

Swaps the IX and IY registers; references to IX are coded as IY and vice versa.
Useful when the assembler is used as a back-end of a compiler that uses one of
the index registers that is used in the target platform.


1.3.25. -C : Enable LINE directive

Enables the LINE directive to synchronize error message line numbers with the
line numbers from the source file.


2. An overview of assembler features and related files
======================================================


2.1. The Z88 operating system definition files
----------------------------------------------

You will find header files containing all operating system definitions as defined
in the Z88 Developers' Notes V3 in the "OZdefc.zip" file. This makes the
operating system interface programming a lot easier.


2.2. The supplied standard library Z80 source files
---------------------------------------------------

We have supplied a standard library with useful routines for both beginners and
professional machine code programmers. All source files are supplied for having
the opportunity to study and improve the routines. However some routines are
programmed especially for the Z88 operating system and may not be of use for
other Z80 based computers unless thoroughly rewritten. The standard library
source files may be found in the "Z80lib.zip" file.


2.3. Z88 module assembler application source
--------------------------------------------

We have supplied the complete source of the Z88 module assembler application.
This allows you to evaluate many aspects of programming applications on the Z88.
Further, most features of the assembler are mirrored in these source files; using
directives, the free format of Z80 mnemonics, library routine access, modular
file design, labels, using expressions, comments, data structure manipulation and
good programming design.


2.4. File based compilation
---------------------------

This assembler is completely file based, i.e. all parsing and code generation is
manipulated via files on storage medias such as harddisks or floppy disks (or
file based RAM-discs).


2.5. Modular source file design
-------------------------------

A compilation may be split into individual source files that either can be linked
together during assembly as a single module or assembled as separate source file
modules. Separate source file modules saves compilation time and memory. Further,
this design is much more straightforward and much more logically clear in a
design phase of a large compilation project than one huge kludge of a source
file.


2.6. Scope of symbols in source modules
---------------------------------------

All source modules may refer to each others symbols by using XREF directives.
This means that you refer to external information outside the current source
module. The opposite of an external module reference is to declare symbols
globally available using a XDEF directive, i.e. making symbols available to other
source modules. Finally it is possible to have local symbols that is not known to
other source modules than the current. A label or constant that has not been
declared with XREF, XDEF or XLIB is local to the module.


2.7. Using arithmetic and relational expressions
------------------------------------------------

All directives that require a numerical parameter or Z80 mnemonics that use an
integer argument may use expressions. Expressions may be formed by all standard
arithmetic operators and relational operators. Even binary operators are
implemented. All expressions may contain external identifiers and is
automatically resolved during the linking phase. Only certain directives require
compilation time evaluable expressions.


2.8. Source file manipulation
-----------------------------

To allow the Assembler to execute in multitasking environments such as LINUX and
QDOS, all source input files are opened as shared I/O. This allows other programs
to access the source files while the assembler is working. All output files (both
text and binary files) are opened/created for exclusive use; other programs will
have no access to those files until they have been closed.


2.9. Free format of assembler source files
------------------------------------------

The source files may be written in a free format. No fixed position columns as
needed as in the COBOL programming language. All text may be typed in mixed case
(the assembler converts all text input to uppercase). Tabulators may be used
freely (instead of spaces which also saves source file space) to suit the
programmers own habits of structured text layouts. However, one rule must be
obeyed: syntax of Z80 assembler mnemonics and most directives must be completed
on individual lines. Text files using different OS dependant line feed standard
are parsed properly; line feed types CR, LF or CRLF are automatically recognized.
So you can easily compile your sources from Linux/UNIX on an MSDOS platform.


2.10. Specification of filenames
--------------------------------

Specification of file names in source files are always enclosed in double quotes.
The assembler just collects the filename string and uses this to open a file.
This way all filename standards may be used as defined on different operating
system platforms.


2.11. Including other source files into the current source file
---------------------------------------------------------------

The need for header file information such as operating system constants or data
structures is often indispensable for source file modules. Instead of copying the
contents of those files into each module, it is possible to include them at run
time (during parsing). Infinite include file levels are permitted, i.e. included
files calling other files.


2.12. Conditional assembly in source file modules
-------------------------------------------------

Large compilation projects often need to compile the application in several
variations. This can be achieved with enclosing parts of the source with
conditional directives for the different variations of the application. This may
also be useful if the assembler source is ported to several platforms, where
inclusion of other source files (such as header files) are using different
filename standards. The conditional directives IF, IFDEF, IFNDEF, ELSE, and ENDIF
may be nested into infinite levels.


2.13. Undocumented Z80 instruction code generation
--------------------------------------------------

We have included the syntax parsing and code generation of the undocumented Z80
instructions for the sake of completeness. However, IM 2 interrupts must be
disabled before they are executed (an interrupt may otherwise occur in the middle
of the instruction execution). Many games on the ZX Spectrum have used them to
protect the code from prying eyes. The Z88 native debugger code uses some of the
undocumented instructions for fast access to register variables.


2.14. Object file generation
----------------------------

The Z80 Module Assembler generates object files that contains the compressed
version of an assembled source module. The information herein contains declared
symbols (local, global and external), expressions, address origin, module name
and machine code. The object file modules are much smaller than their source file
counterparts (often smaller than 2K).


2.15. Transfer of object files across platforms
-----------------------------------------------

The Z80 Module Assembler is already implemented on several different computer
platforms. You may freely transfer the object files and use them as a part of
another cross-compilation. There is no system-dependent information in the object
files.


2.16. Date stamp controlled assembly
------------------------------------

To avoid unnecessary compilation of source file modules, it is possible to let
the assembler compile only recently updated source file modules by comparing the
date stamp of the source and the object file modules. Source file modules that
are older than object file modules are ignored. This facility is indispensable in
large compilation projects.


2.17. Listing files
-------------------

The assembler may generate listing files that contain a copy of the source file
with additional code generation information of Z80 mnemonics dumped in
hexadecimal format. The listing files are formatted with page headers containing
time of assembly and the filename. Line numbers are included which corresponds to
the source file lines.


2.18. Symbol information
------------------------

All symbol generated values used in source modules may be dumped to the end of
the listing file or as a separate symbol file. If the symbol table is dumped into
the listing file, each symbol will be written with page references of all
occurrences in the listing file. Address symbols (labels) are addressed relative
to the start of the module. Symbol constants are written as defined in the
source. The symbol table is written in alphabetical order with corresponding
values in hexadecimal format.


2.19. Linking and relocation of object modules into executable Z80 machine code
-------------------------------------------------------------------------------

To obtain an executable Z80 machine code file it is necessary to link all
assembled object modules and relocate them at a defined address, where the code
is to be executed at in the computers' memory. The linking & relocation is
performed automatically after completed assembly of all specified source file
modules. The ORG relocation address is specified in the first object module.


2.20. Address map files
-----------------------

The address map is invaluable information during a debugging session of your
compiled program. This file contains all symbolical address labels with their
generated address constants after a completed linking/relocation of all modules
into executable machine code. The map file is ordered in two groups; the first
list contains all symbol names ordered alphabetically with corresponding address
constants, the second list contains all symbols ordered by their address value
(in chronological order).


2.21. Symbol address definition files
-------------------------------------

As with address map files this contains information of globally declared
symbolical address labels, relocated to their absolute position as for the
compiled machine code file. However, the format is completely different; all
symbols are created as constant definitions to be included as a header file into
another source file and assembled. This is useful if you want to call subroutines
compiled separately in another project (originated in a different memory setup).


2.22. Error files
-----------------

Error files are created by the assembler during processing. If any errors should
occur, they will be written to stderr and copied to this file containing
information of where the error occurred in the source module. If no errors were
found, the error file is automatically closed and deleted.


2.23. Creating and using object file libraries for standard routines
--------------------------------------------------------------------

Machine programmers often re-use their standard routines. We have implemented a
file format for generating libraries using the existing object file modules.
Using a simple set of rules makes it very easy to create your own libraries from
your source file modules. Documentation of the library file format is included in
this documentation. At command line infinite number of libraries may be
specified. All will be searched during linking of your object modules for
referenced library routines.



3. Executing the cross assembler and environment variables
==========================================================

The following text describes how to execute the assembler and defining the
environment variables used by the assembler.


3.1. The environment variables
------------------------------

The assembler uses two environment variables:

  * "Z80_STDLIB" define the default filename of the standard library filename.

  * "Z80_OZFILES" define the default path of the standard Z88 OZ system headers.


3.2. Running in the QDOS/SMSQ operating system environment
----------------------------------------------------------

z80asm may be compiled using the C68 compiler developed by the Walker brothers.
You also need the 'env_bin' file. This is necessary to install into the operating
system before using the assembler. It contains the environment variable facility
integrated on UNIX, MS-DOS and many other operating systems. Include the
following line into your BOOT upstart program:

    LRESPR win1_ext_env_bin

The device and path 'win1_ext_' is just an example of where to store your system
extension file. You may have it on your BOOT disk as well. If you don't have
ToolKit 2 on your system use the following line in your BOOT program:

    envext=RESPR(1024):LBYTES win1_ext_env_bin,envext:CALL envext

Use the following in your BOOT file to set the environment variables:

    SETENV "Z80_OZFILES=win1_z80_src_oz_"
    SETENV "Z80_STDLIB=win1_z80_standard_lib"

The example file names are only a demonstration. Change them as necessary.


3.3. Running in the LINUX/UNIX operating system environment
-----------------------------------------------------------

This program can be executed on the LINUX operating system and any other UNIX.
The sources are strictly ANSI C and uses only library calls that are described in
Brian W. Kernighan and Dennis M. Ritchie C books. The important thing to remember
before compiling it under UNIX, is in which direction the integers are stored by
the processor architecture; the famous Big Endian and Little endian concept. The
config.h file uses a "ENDIAN" definition when z80asm must interpret integers in
big endian order. Please set this definition according to your system's processor
architecture. Most people uses the Intel processor when running Linux - this is a
little endian architecture (so you don't need the ENDIAN define...).

You can compile z80asm using GNU C compiler simply by entering the following on
your command line:

gcc -o z80asm -O2 *.c

The environment variables needed by z80asm are easily added in your accounts
login script, ".profile" or ".bash_profile" in your home directory.


3.4. Running in the MS-DOS operating system environment
-------------------------------------------------------

This program can be executed on all MSDOS operating systems using the INTEL 8086
processor up to high speed 80386/80486/Pentium processors on IBM & compatible
computers. Add the source files to your favorite C compiler system in MSDOS or
Windows (here you need to specify compilation options o a console application).

The environment variables are easily put into your AUTOEXEC.BAT file. Simply
specify:

    SET Z80_OZFILES=C:\Z80\OZ\

    SET Z80_STDLIB=C:\Z80\STANDARD.LIB

Choose your own settings if you like.

If you want the assembler to be accessible in any path, add the path location of
the assembler in the PATH search line:

    SET PATH=%PATH%;C:\Z80



4. Z80 module assembler file types
==================================


4.1. The assembler file types and their extension names
-------------------------------------------------------

The Z80 Module Assembler uses several different filename extensions to
distinguish the type of files processed. The base name of the source file is used
to create the various assembler output file types. The following chapters
explains the available files.


4.2. The file name extension identifier
---------------------------------------

The file name extension identifier may be different from platform to platform.
UNIX has no defined standard. MSDOS and TOS uses '.'. QDOS uses the '_'
identifier. SMSQ also allows the '.' extension identifier.

The Assembler implemented on the supplied platforms is defined with the correct
extension identifier. You can see this on the Assembler help page (executing the
program with no parameters).


4.3. File types
---------------


4.3.1. The source file extension, asm

The extension for assembler mnemonic source files is 'asm'. Source files are
specified by the user with or without the extension - whatever chosen, the
assembler will investigate automatically what is needed to read the source files.

You may override the default extension with the -e option.


4.3.2. The object file extension, obj

The extension for object files is 'obj'. The base file name is taken from the
corresponding source file name. This file is generated by the assembler from
parsing the source file and contains intermediate generated machine code, an
address origin of the machine code, symbol information and expressions.

You may override the default extension with the -M option.


4.3.3. The error file extension, err

The extension for error files is 'err'. Before beginning processing the source
files, an error file is created. If any errors should occur, they will be written
to this file containing information of where the error occurred. If no error were
found, the error file is automatically closed and deleted.

Error files are simple text files that can be loaded by any text editor for
evaluation.


4.3.4. The listing file extension, lst

The extension for listing files is 'lst'. The base file name is taken from the
corresponding source file name. This file is generated by the assembler and
contains a hexadecimal output of the generated machine code that corresponds to
the Z80 mnemonic instruction or directive, followed by a copy of the original
source line. If selected, the symbol table is dumped at the end of the listing
file.


4.3.5. The symbol file extension, sym

The extension for symbol table files is 'sym'. The base file name is taken from
the corresponding source file name. The symbol table file contains information
about the defined and used symbols of the source file and their generated values
(labels and constants). The symbol file is only created if listing file output is
disabled.


4.3.6. The executable file extension, bin

The extension for executable Z80 machine code files is 'bin'. The base file name
is taken from the first specified source file name at the command line (or
project file). This is the linked and relocated output of object files and may be
executed by the Z80 processor. You may override this default behaviour by using
the -o option and specify your own output filename (and extension).

You may override this default behavior by using the -o option and specify your
own output filename and extension.


4.3.7. The address map file extension, map

The extension for address map files is 'map'. The base file name is taken from
the first specified source file name at the command line (or project file). This
file is generated by the assembler and contains a list of all defined address
labels from all linked/relocated modules with their calculated (absolute) address
in memory.


4.3.8. The definition file extension, def

The extension for global address label definition files is 'def'. The base file
name is taken from the first specified source file name at the command line (or
project file). This file is generated by the assembler and contains a list of all
globally declared address labels with their calculated (absolute) origin address,
fetched only during assembly of source file modules. The format of the list
contains constant definitions (addresses) and may be parsed e.g. as include files
for other projects.


4.3.9. The library file extension, lib

Library files are identified with the 'lib' extension. Library files may be
created using the -x option. Library may be included into application code during
linking of object modules with the -i option.



5. Compiling files
==================


5.1. The assembler compiling process
------------------------------------

The Z80 Module Assembler uses a two stage compilation process; stage 1 parses
source files and generates object files. Stage 2 reads the object files and links
the object file code, completes with address patching and finishes with storing
the executable code.


5.1.1. Stage 1, parsing and code generation of all source files, object file
generation

A source file is being parsed for Z80 mnemonics and directives. An object file is
created to hold information of module name, local, global and external symbol
identifiers, expressions and the intermediate code generation (but address and
other constant information). During pass 1 all Z80 mnemonics are parsed and code
is generated appropriately. All expressions are evaluated; expressions that
contain relocatable address symbols or external symbol are automatically stored
into the object file. Expressions that didn't evaluate are preserved for pass 2.
When a source file has been read successfully to the end, pass 2 is started.
During pass 2 all non-evaluated expressions from pass 1 are re-evaluated and
stored to the object file if necessary. Errors are reported if symbols are still
missing in expressions. When all expressions are evaluated and no errors
occurred, all "touched" symbols (used in expressions) are stored into the object
file, with scope, type and value. Then, the module name and generated code is
stored to the object file. Various file pointers to sub-sections of the object
file is resolved. The completion of stage 1 is to produce the symbol table output
(either appended to listing file if selected or as a separate file).

This process is performed for all specified source modules in a project.


5.1.2. Stage 2, linking object files and library modules, producing executable
code

Pass 1 of the linking loads information from each object file in the project; the
ORG address is fetched, identifiers (resolving scope, and absolute values)
loaded, and machine code linked. During this pass all external library modules
are fetched and linked with the object modules (if a library is specified from
the command line). When all modules have been loaded, pass 2 begins. Pass 2 then
reads each expression section from all object modules (including library
modules), evaluates them and patches the value into the appropriate position of
the linked machine code. When all expressions have been evaluated successfully
the executable code is stored. If selected, the address map file is produced from
the current symbol table resided in the data structures of the assembler's memory
is stored to a text file.


5.2. File names
---------------

Specification of file names follows the convention used on the various platforms
that the assembler is ported to. Please read your operating systems manual for
more information.


5.3. Portability of assembler file names
----------------------------------------

If you are going to port your Z80 Module Assembler files across several platforms
a few hints may be worth considering:

Avoid special symbols in file names like '_', '#' and '.' . They may have special
meaning on some operating system platforms. Use only 7-bit standard ASCII letters
in file names ('A' to 'z'). Non English language letters are not always allowed,
and further they may not be interpreted correctly when ported to another
platform. Avoid too long file names. Some operating systems have boundaries for
length of filenames in a directory path. For example MS-DOS only allows 8
characters in a file name (followed by an extension). Others may have no
boundaries.


5.4. Source file structure
--------------------------

The composition of a source file module is completely free to the programmer. How
he chooses to place the source code on a text line has no effect of the parsing
process of the assembler. The linefeed interpretation is also handled by z80asm -
it understands the following formats:

  * <LF> (used by QDOS/SMSQ/UNIX/AMIGA);

  * <CR><LF> (used by MSDOS);

  * <CR> (used by Z88/MacIntosh).


5.5. Using local, global and external symbols
---------------------------------------------

In larger application projects it is unavoidable to use a modular programming
design, i.e. splitting the source into several individual files. This approaches
the popular top - down design where you can isolate the problem solving into
single modules. The outside world just needs to know where the routine is to be
called by linking the modules with a few directives.

In the Z80 Module Assembler you only need two directives to accomplish just that:
the XREF and XDEF directives.

XREF declares a symbol to be external to the current source file module. This
tells the assembler that all expressions using that symbol is not to be evaluated
until the compiled object modules are to linked and relocated together. An
expression that contains this symbol is simply stored into the object file.

XDEF declares a symbol to be created in this module and made globally available
to other modules during the linking/relocation phase. All expressions that
contain a globally declared symbol is automatically stored into the object file.

When a symbol is created and is neither declared external or global, it is
implicitly defined as local to the current source module. The symbol is then only
available to the current module during linking/relocation.

If you want to access (external) library modules from a library, use the LIB
directive followed by the name of the routine. Several routine names may be
specified separated by a comma.

During the linking process all external and corresponding global symbols are
resolved. If two identical global identifiers are loaded by the linking process,
the most recently loaded identifier is used by the linker.


5.6. Defining symbol names
--------------------------

Good programming involves a structured approach to mnemonic identification of
names in subroutines, variables, data structures and other constants. The Z80
Module Assembler gives you several possibilities. The easiest and frequently used
one is DEFC (Define Constant). We have supplied a complete set of header files
(the "OZdefc.zip" file) containing the Z88 operating system manifests as defined
in the Developers' Notes V3 (the "devnotes.zip" file) which just contains DEFC
directives.

Each DEFC directive is followed by an identifier name, followed by a = symbol and
then an evaluable constant expression (usually just a constant). Constant
definitions are usually operating system manifest or other frequently used items.
They are put into separate source files and later inserted into main source files
using the INCLUDE directive.

Though DEFC resolves most needs, it may be necessary to define variable areas or
templates containing names with an appropriate size tag (byte, word or double
word). This is possible using the DEFVARS directive. Here you may specify as many
names as needed in the group. Then, it is easy to add, rearrange or delete any of
the variable names - only a few modifications and then just re-compiling the
necessary source files that use the templates. This would be a nightmare with
DEFC, since you have to keep track of the previous and next name in the group in
addition to count the size of all names. All this is managed by DEFVARS
automatically. Have a look at the syntax in the Directive Reference section.

With advanced Z80 programming you cannot avoid dynamic data structures like
linked lists or binary trees. The fundamentals for this are known as records in
PASCAL or structures in C. DEFVARS is well suited for this purpose. Defining each
DEFVARS group with 0 automatically generates offset variables. The last name then
automatically defines the size of the data structure. Again, refer to the
directive reference for a good example.

A third possibility for an easy definition of symbols is to use the DEFGROUP
directive. Here you're able to define a set of symbols equal to an enumeration.
It follows the same principles as for C's ENUM facility. The default starts at 0
and increases by 1. If you choose, a specific identifier may be set to a value,
which then can set the next enumeration sequence. Again, this directive has been
made to implement an easy way of defining symbols and providing a simple method
to alter the identifier group. Please refer to the directive reference for an
example.


5.7. Comments in source files
-----------------------------

As always, good programming requires good documentation. Without comments your
programs lose overview and logic. Machine code is especially hard to follow -
have you tried to look at a piece of code 2 years after implementation AND
without any comments? HORRIBLE! There is never too many comments in machine code
- we especially like to use high level language as comments - it avoids
unnecessary text and logic is much more clear.

Comments in Z80 source files are possible using a semicolon. When the assembler
meets a semicolon the rest of the current source line is ignored until the
linefeed. Parsing will then commence from the beginning of the line. The
semicolon may be placed anywhere in a source line. As stated you cannot place
mnemonics after the semicolon - they will be ignored. The Z80 parser will in many
places accept comments without a semicolon has been set - but don't rely on it.
Better use a semicolon. The context is much clearer. The following is an example
on how to use comments in Z80 source files:

    ; **********************
    ; main menu
    ;
    .mainmenu call window ; display menu
     call getkey ; read keyboard
     ret ; action in register A


5.8. Defining symbolic address labels
-------------------------------------

The main reason for using an assembler is to be able to determine symbolical
addresses and use them as reference in the code. These are defined by a name
preceded with a full stop, or followed by a colon. It is allowed to place a
mnemonic or directive after an address label. An address label may be left as a
single statement on a line - you may of course use comment after the label. The
following is a label definition:

    ; *****************
    ; routine definition
    .mainmenu call xxx ; a label is preceded with '.'

    endmain:  ret                ; or followed by '.'

It is not allowed to position two labels on the same line. However, you may place
as many label after each other - even though no code is between them. They just
receive the same assembler address.

It is not allowed to specify two identical address labels in the same source
file.

If you want to declare an address globally accessible to other modules, then use
XDEF for the address label definition, otherwise the label definition will be
interpreted as a local address label.

    XDEF mainmenu
    ...
    .mainmenu ; label accessible from other modules with XREF

You may use before or after the label - z80asm automatically handles the scope
resolution as long as you use XDEF to define it as globally accessible.


5.9. Writing Z80 mnemonic instructions
--------------------------------------

All Z80 instructions may be written in mixed case, lower or upper case - you
decide! How you separate opcode words, register names and operands is your
choice. Only a few rules must be obeyed:

  1. Each instruction mnemonic must be completed on a single line.

  2. The instruction identifier must be a word, i.e. don't use space between
    CALL.

  3. Register identifiers must be a word, ie. HL not H L.

A few examples which all are legal syntax:

    Ld HL , 0 ; comment
    ld hl, $fFFF;comment
    caLL ttttt


5.10. Optional Z80 mnemonic instruction syntax
----------------------------------------------

The instructions below allow additional specification of the accumulator
register. Zilog standard convention is to only specify the source operand.
Sometimes it is better to specify the accumulator to make the instruction look
more clear, and to avoid confusion. After all, they specified it for "add", "adc"
and "sbc".

    sub a,r
    sub a,n
    sub a,(hl)
    sub a,(ix+0)
    sub a,(iy+0)

this syntax applies also to "and", "or", "xor" & "cp"


5.11. The undocumented Z80 instructions
---------------------------------------

We have included the parsing and code generation of the undocumented Z80
instructions. They are as follows:

    LD r,IXL  ; r = A,B,C,D,E,IXL,IXH
    LD r,IXH
    LD IXL,n  ; n = 8-bit operand
    LD IXH,n

    ADC  A,IXL
    ADC  A,IXH
    ADD, AND, CP, DEC, INC, OR, SBC, SUB, XOR ...

    SLL  r ; r = A,B,C,D,E,H,L
    SLL  (HL)

    SLL  (IX+d)

    SLL  (IY+d)

SLL (Shift Logical Left)

SLL does shift leftwards but insert a '1' in bit 0 instead of a '0'.

Except for the SLL instruction all have bugs related to an interrupt being able
to occur while the instructions are decoded by the processor. They are
implemented on the chip, but are reported to be unreliable. We have used some of
them in our debugger software for the Z88. Until now the code has been running
successfully on all our Z88 computers.


5.12. Referencing library routines
----------------------------------

When you need to use a library routine in your application code, you need to do
two things; include a library file at the assembler command line with the -i
option and refer to the library routine in your source file using the LIB
directive followed by the name of the library routine, e.g.

    LIB malloc, free

which will declare the two names "malloc" and "free" as external identifiers to
the current source file module. Please note that you can declare the names before
or after they actually are referred in your program source,. Failing to use the
LIB directive will interpret labels as local symbols to that source file module.
When the parser meets the instruction that uses one of the above names in a
parameter, the parameter "expression" is automatically saved to the object file
for later processing.

During the linking phase of all the object files the specified library file is
automatically scanned for "malloc" and "free" and included into the application
code when found.

Much application programming can be saved in "re-inventing the wheel" if you
store frequently used standard routines in libraries. We have supplied a
comprehensive set of library routines that were created along the development of
the Assembler Workbench application EPROM. Use them as appropriate and add new
ones. We are interested in your work - if you feel that you have made some good
routines that others may benefit from, e-mail them to us and we will include them
into the standard library.


5.13. Creating/updating libraries
---------------------------------

Creating libraries is an inbuilt feature of the assembler. The following steps
are necessary to create a library:

  1. Define a project file containing all filenames (without extensions) in your
    directory that contains all library routines (the easiest method since you
    later can move all files to another directory). Remember to arrange the
    filename in a topological order, i.e. library routines that access other
    routines must be placed first. This optimizes the searching through a library
    during the linking process.

  2. Each library source module uses the XLIB directive to define the name of the
    routine. The same name must be used for the address label definition. If your
    library uses other library routines then declare them with the LIB directive.
    Please note that a library routine creates the module name itself (performed
    by XLIB automatically). The module name is used to search for routines in a
    library.

  3. The command line contains the -x option immediately followed by your
    filename. If you don't specify a filename, the default standard filename is
    used (defined by the Z80_STDLIB environment variable). Then you need to
    specify your project filename preceded by ?@?.

For example:

    z80asm -xiofunctions @iofunctions

will create a library "iofunctions.lib" in the current directory (also containing
all library source files). The project file is "iofunctions" also in the current
directory.

Please note that no binary file is created (a library is NOT an executable file),
but a collection of object files sequentially organized in a file.


5.14. Referencing routines in other compiled projects
-----------------------------------------------------

It may be necessary in some situations to get access to routines previously
compiled in another project. This implies however a knowledge of their absolute
addresses during linking. This information is stored in the map file, but not
accessible in a form suitable to be parsed by the assembler. However, this is
possible in using the -g option at the assembler command line. The action
performed creates a DEFC list file of address labels that have been declared as
globally available (using the XDEF directive). Only compiled source files are
included in the list. If you were using the -a option (compile only updated
source files) and no files were updated then the -g file would be empty. If you
would like a complete list of all global routines then it is needed to compile
the whole project (using the -b command line option).

When the file is generated, it can easily be INCLUDE'd in another project where
your routines may access the external routines. You might do this in two ways:

  1. Including the file in every source module that needs to access external
    routines. This may be the easiest solution if you're only going to need
    external access in one or two source modules. With many external calls in
    different module of the current project it requires much altering of files.

  2. Creating a new source file that is part of your project. This file could
    easily be the first file in your project but could just as well be placed
    anywhere in your project. Declare each external name that is needed somewhere
    in your project as XDEF, meaning that all names to be included are globally
    accessible from this module. Then specify the INCLUDE of the DEFC list of the
    other project file. As the names get loaded, they become global definitions.
    All other definitions will be ignored and not stored to the object file (they
    are not referred in the source module). All other modules just need to
    specify the external names as XREF. During linking they all get resolved and
    your code has access to external routines from a previously compiled project.

Whenever the previous project has been re-compiled (and issued with -g option)
there is a possibility that routine addresses has changed. You therefore need to
recompile the extra source module in your project to get the new identifier
values - the rest of your compilation is unaffected (due to the XREF directives).
Only the linking process gets the new proper addresses. In example 1) you had to
recompile all source files that would have used an INCLUDE of the DEFC list file.
In example 2) only one file had to be recompiled.

The principle of external addresses was used to compile the debugger version to
be resided in segment 0 (into the upper 8K). The actual size of the debugger code
uses 16K, but was split into two separate halves to fit into the upper 8K of
segment 0. Each of the 8K code-segments had to get access to the other 8K block.
The solution was the -g option and cross referencing using XREF and an additional
source module (containing the XDEF declarations) that included the -g list file
of the other project compilation.



6. Using expressions
====================

Expressions are almost unavoidable in source files. They define and explain
things much clearer than just using a constant. The Z80 Module Assembler allows
expressions wherever a parameter is needed. This applies to Z80 mnemonic
instructions, directives and even in character strings. The resulting value from
an evaluated expression is always an integer. All expressions are calculated
internally as 32-bit signed integers. However, the parameter type defines the
true range of the expression. E.g. you cannot store a 32-bit signed integer at an
8-bit LD instruction like LD A, <n> . If a parameter is outside an allowed
integer range an assembly error is reported. Finally, no floating point
operations are needed by the assembler. There is no real standard on Z80 based
computers.

Whenever an integer is stored in a Z80 file, the standard Zilog notation is used,
i.e. storing the integer in low byte, high byte order (this also applies to
32-bit integers). This standard is also known as little endian notation (also
used by INTEL processors).

Expressions may be formed as arithmetic and relational expressions. Several
components are supported: symbol names (identifiers), constants, ASCII characters
and various arithmetic operators.


6.1. Constant identifiers
-------------------------

Apart from specifying decimal integer numbers, you are allowed to use hexadecimal
constants, binary constants and ASCII characters. The following symbols are put
in front of the constant to identify the type:

    $ : hexadecimal constant, e.g. $4000 (16384).
    @ : binary constant, e.g. @11000000 (192).
    ' ' : ASCII character, e.g. 'a'.


6.2. Arithmetic operators
-------------------------

All basic arithmetic operators are supported: addition, subtraction,
multiplication, division and modulus. In addition binary logical operators are
implemented: binary AND, OR and XOR.

    + : addition, e.g. 12+13
    - : unary minus, subtraction. e.g. -10, 12-45
    * : multiplication, e.g. 45*2 (90)
    / : division, e.g. 256/8 (32)
    % : modulus, e.g. 256%8 (0)
    ** : power, e.g. 2**7 (128)
    & : binary AND, e.g. 255 & 7 (7)
    | : binary OR, e.g. 128 | 64 (192)
    ^ : binary XOR, e.g. 128 ^ 128 (0)
    ~ : binary NOT, e.g. (~0xAA) & 0xFF (0x55)
    # : truncate expression as constant (remove relocatable address flag)

Arithmetic operators use the standard operator precedence, shown from highest to
lowest:

    constant identifiers
    () ** */% +-&|^~

If you want to override the default operator precedence rules, use brackets ().


6.3. The # operator
-------------------

This is not a real operator, though. It is only used as the first symbol in an
expression to identify that this expression evaluates to a constant, i.e.
containing no relocatable information. This feature may be necessary when you
have to calculate a distance between two address labels without letting the
assembler think it is a relocatable address. The assembler thinks that
expressions containing address labels are relocatable items. In 99% of any
expression used this is perfectly adequate.

During the linking phase such an expression may have undesirable side effect when
you want to produce relocatable machine code using the -R option. The relocator
identifies the expression as an relocatable item and will add a constant to the
evaluated value of the expression. This is a perfectly correct handling in normal
address references for relocatable code. However, since the assembler cannot see
this as a constant expression, you have to force it as one.

    LD BC, end_relocator-relocator  ; the relocator will add an ORG constant
    LD BC, #end_relocator-relocator ; the relocator sees a constant expression

Normal executable code, compiled for an absolute address, won't conflict with the
above problem, since no constants are added to expressions. All address
information is calculated during loading of the address labels in pass 1 of the
linking process. Pass 2 of the linking process just evaluates expressions
(thereby using the proper values of labels and other constants) and patches them
into the corresponding locations of the code.


6.4. Relational operators
-------------------------

With relational operators you may form logical expressions resulting in true or
false conditions. The resulting value of a true expression is 1. The resulting
value of a false expression is 0. These operators are quite handy when you need
to perform complex logic for conditional assembly in IF-ELSE-ENDIF statements.
The following relational operators are available:

    = : equal to
    <> :not equal to
    < : less than
    > : larger than
    <= : less than or equal to
    >= : larger than or equal to
    ! : not

You may link several relational expressions with the binary operators AND, OR and
XOR. You have all the possibilities available!

It is perfectly legal to use relational expressions in parameters requiring an
arithmetic value. For example:

    LD A, (USING_IBM = 1) | RTMFLAGS


6.5. The ASMPC standard function
--------------------------------

In occasional circumstances it may be necessary to use the current location of
the assembler program counter in an expression e.g. calculating a relative
distance. This may be done with the help of the ASMPC identifier. An example:

    .errmsg0 DEFB errmsg1 - ASMPC - 1 , "File open error"
    .errmsg1 DEFB errmsg2 - ASMPC - 1 , "Syntax error"
    .errmsg2

Here, a length byte of the following string (excluding the length byte) is
calculated by using the current ASMPC address value.


6.6. Symbol identifiers in expressions
--------------------------------------

Apart from using integer constants in your expressions, names are allowed as
well. This is frequently used for symbolical address label references (both
external and local).

Forward referencing of symbols is not really something that is important in
evaluating expressions. The logic is built into the assembler parser. If an
expression cannot be resolved in pass 1 of source file parsing, it will try to
re-evaluate the failed expression in pass 2 of the parsing. If it still fails a
symbol has not been found (XREF and LIB external symbols are handled during the
linking phase).



7. Directive reference
======================

The Z80 Module Assembler directives are used to manipulate the Z80 assembler
mnemonics and to generate data structures, variables and constants. You are even
permitted to include binary files while code generation is performed.

As the name imply they direct the assembler to perform other tasks than just
parsing and compiling Z80 instruction mnemonics. All directives are treated as
mnemonics by the assembler, i.e. it is necessary that they appear as the first
command identifier on the source line (NOT necessarily the first character). Only
one directive is allowed at a single source line. Even though they are written as
CAPITALS in this documentation they may be written in mixed case letters in your
source files.

Since the directives cover very different topics of assembler processing, each
directive will be explained in detail, identified with a header description for
each text section. The following syntax is used:

    <> : defines an entity, i.e. a number, character or string.
    {} : defines a an optional repetition of an entity.
    [] : defines an option that may be left out.


7.1. BINARY "filename"
----------------------

BINARY loads a binary file at the current location. This could for example be a
static data structure or an executable machine code routine. The loaded binary
file information is included into the object file code section. The assembler PC
is updated to the end of the loaded binary code.


7.2. CALL_OZ <expression>
-------------------------

The <expression> may be a 16-bit expression and must evaluate to a constant. This
is an easy interface call to the Z88 operating system. This is an advanced RST
20H instruction which automatically allocates space for the size of the specified
parameter (either 8-bit or 16-bit). Code is internally generated as follows:

    RST $20
    DEFB x ; 8-bit parameter

or  

    RST $20
    DEFW x ; 16-bit parameter


7.3. DEFB <8-bit expr>,{<8-bit expr>} (-128; 255)
-------------------------------------------------

Stores a sequence of bytes (8-bits) at the current location. Expressions may be
used to calculate the values.


7.4. DEFW <16-bit expr>,{<16-bit expr>} (-32768; 65535)
-------------------------------------------------------

Stores a sequence of words (16-bits) in low byte - high byte order (little
endian) at the current location. Expressions may be used to calculate the values.


7.5. DEFL <32-bit expr>,{<32-bit expr>} (-2147483647; 4294967295)
-----------------------------------------------------------------

Stores a sequence of double-words (32-bits) in low byte - high byte order (little
endian) at the current location. Expressions may be used to calculate the values.


7.6. DEFC name=<32-bit expression>{, name=<32-bit expression>}
--------------------------------------------------------------

Define a symbol variable, that may either be a constant or an expression
evaluated at link time. The allowed range is a signed 32-bit integer value. All
standard Z88 operating system header files use DEFC


7.7. DEFM <string expression>|<8-bit expr>,...
----------------------------------------------

DEFM stores a string constant at the current location. Strings are enclosed in
double quotes, e.g. "abcdefgh". Strings may be concatenated with byte constants
using commas. This is useful if control characters need to be a part of the
string and cannot be typed from the keyboard. Several strings and byte
expressions may be concatenated, e.g.

    DEFM "string_a" , "string_b" , 'X' , CR , LF , 0


7.8. DEFGROUP '{' name {',' name ['=' <8-bit expression>]} '}'
--------------------------------------------------------------

DEFGROUP defines a group of identifier symbols with implicit values. This is
similar to the enumeration principles used in C and PASCAL. The initial symbol
value is 0, increased by 1 for each new symbol in the list. You may include a
<name = expression> which breaks the linear enumeration from that constant. The
DEFGROUP directive may be spanned across several lines and MUST be enclosed with
{ and }. DEFGROUP is just a more easy way than: DEFC name0 = 0, name1 = name0,
...

The following example illustrates a useful example of defining symbol values:

    DEFGROUP
    {
     sym_null
     sym_ten = 10, sym_eleven, sym_twelve
    }


7.9. DEFINE name,{name}
-----------------------

Defines a symbol identifier as logically true (integer <> 0). The symbol will be
created as a local variable and disappears when assembly is finished on the
current source file module.


7.10. DEFS <size>{, <fill-byte>}
--------------------------------

DEFS allocates a storage area of the given size with the given fill-byte. The
fill-byte defaults to zero if not supplied. Both expressions need to be
constants.


7.11. DEFVARS <16-bit expression> '{' [<name>] [<storage_size> <size_multiplier>]
'}'
---------------------------------------------------------------------------------

DEFVARS defines variable address area or offsets. First you define the origin of
a variable area. This may be defined using an evaluable 16-bit positive
expression. Each variable name is followed by a size specifier which can be
 'ds.b' (byte), 'ds.w' (word), 'ds.p' (3-byte pointer) or 'ds.l' (double-word).
This is particularly useful for defining dynamic data structures in linked lists
and binary search trees. Defining variable areas are only template definitions
not allocations. An example:

    DEFVARS Z80asm_vars
    {
     RuntimeFlags1 ds.b 1 ; reserve 1 byte
     RuntimeFlags2 ds.b 1
     RuntimeFlags3 ds.b 1
     ds.w 1 ; space not named
     explicitORIG  ds.w 1 ; reserve 2 bytes
     asmtime ds.b 3 ; reserve 3 bytes
     datestamp_src ds.b 6 ; reserve 6 bytes
     datestamp_obj ds.b 6
     TOTALERRORS ds.l 1 ; reserve 4 bytes
    }

the following is useful for defining dynamic data structures:

    DEFVARS 0  ; 'PfixStack' structure
    {
     pfixstack_const ds.l 1  ; stack item value
     pfixstack_previtem  ds.p 1  ; pointer to previous
     SIZEOF_pfixstack  ; size of structure
    }

This type of variable declaration makes it very easy for modifications, e.g.
deleting or inserting variable definitions.

A special logic is available too which can be used throughout individual source
files during compilation. If you specify -1 as the starting address, the last
offset from the previous DEFVARS which was not specified as 0 will be used.

This enables you to gradually build up a list of identifier name offsets across
DEFVARS areas in different source files. The following example explains
everything:

    defvars $4000
    {
     aaa ds.b 1
     bbb ds.b 100
    }
    defvars -1
    {
     ccc ds.b 100
     ddd ds.b 1
     eee ds.b 10
    }
    defvars 0
    {
     fff ds.p 1
     ggg ds.b 1
     hhh ds.w 1
     iii ds.p 1
    }
    defvars -1
    {
     jjj ds.b 100

    }

Some of the symbols will look like this:

    BBB = $4001
    CCC = $4065
    GGG = $0003
    JJJ = $40D4


7.12. FPP <8-bit expression>
----------------------------

Interface call to the Z88 operating systems' floating point library. This is
easier than writing:

    RST $18
    DEFB mnemonic

This is an advanced RST 18H instruction which automatically allocates space for
the specified parameter. All Z88 floating point call mnemonics are defined in the
"fpp.def" file.


7.13. IF <logical expression> ... [ELSE] ... ENDIF
--------------------------------------------------

This structure evaluates the logical expression as a constant, and compiles the
lines up to the ELSE clause if the expression is true (i.e. not zero), or the
lines from ELSE to ENDIF if is is false (i.e. zero). The ELSE clause is optional.
This structure may be nested.


7.14. IFDEF <name> ... [ELSE] ... ENDIF
---------------------------------------

This structure checks if the give symbol name is defined, and compiles the lines
up to the ELSE clause if true (i.e. defined), or the lines from ELSE to ENDIF if
false (i.e. not defined). The ELSE clause is optional. This structure may be
nested.


7.15. IFNDEF <name> ... [ELSE] ... ENDIF
----------------------------------------

This structure checks if the give symbol name is not defined, and compiles the
lines up to the ELSE clause if true (i.e. not defined), or the lines from ELSE to
ENDIF if false (i.e. defined). The ELSE clause is optional. This structure may be
nested.


7.16. INCLUDE "filename"
------------------------

Another component that is frequently used is to 'link' an additional source file
together with the current source file. Usually this contains variable definitions
that are commonly used by several modules in a project. This makes sense since
there is no idea in copying the same information into several files - it simply
uses redundant space of your storage media. This is certainly important on the
Z88 which not always has huge amounts of installed user/system RAM (usually
128K). The external source file will be included at the position of the INCLUDE
directive.

The format of the filename depends on the operating system platform. As with the
current source file, you may also insert files in include files. There is no
limit of how many levels (of files) you specify of include files. Recursive or
mutually recursive INCLUDE files (an INCLUDE file calling itself) is not possible
- the assembler program will immediately return an error message back to you!

Include files are usually put at the start of the source file module but may be
placed anywhere in the source text. The current source file will be continued
after the INCLUDE directive when the included file has been parsed to the end of
file.


7.17. INVOKE <16-bit expression>
--------------------------------

Special CALL instruction for the Ti83 calculator; it is coded as a RST 28H
followed by the 16-bit expression, if the -plus option is passed on the command
line (for the Ti83Plus), or as a normal CALL instruction if the option is not
passed.


7.18. LIB name {,name}
----------------------

LIB declares symbol as external to the current module. The symbol name will be
defined as the name of a library routine which will be automatically linked into
the application code from a library during the linking/relocation phase of the
compilation process (if a library has been specified at the command line with the
-i option).


7.19. LINE <32-bit expr>
------------------------

Used when the assembler is used as the back-end of a compiler to synchronize the
line numbers in error messages to the lines from the compiled source. Needs the
-C option to enable.


7.20. LSTOFF
------------

Switches listing output to file off temporarily. The listing file is not closed.


7.21. LSTON
-----------

Enables listing output (usually from a previous LSTOFF). Both directives may be
useful when information from INCLUDE files is redundant in the listing file, e.g.
operating system definitions.


7.22. MODULE name
-----------------

This defines the name of the current module. This may be defined only once for a
module. All source file modules contain a module name. This name is used by the
assembler when creating address map files and for searching routines in
libraries. Further, it allows the programmer to choose a well-defined name for
the source file module. The position of the module name is of no importance; it
may be placed at the end or the start of the source file. However, it has more
sense to put it at the top. The syntax is simple - specify a legal identifier
name after the MODULE directive, e.g. MODULE main_module


7.23. ORG <16-bit expression>
-----------------------------

Define address origin of compiled machine code - the position in memory where the
machine is to be loaded and executed. The expression must be evaluable
(containing no forward or external references). All address references will be
calculated from the defined ORG value. The ORG address will be placed in the
current module that is being compiled. However, during linking only the first
object module is being read for an ORG address. The ORG is ignored during linking
if you have specified an -r option on the command line.

When assembling programs with multiple sections, a section without an ORG will be
appended to the end of the previous section. A section with a defined ORG will
generate its own binary file, e.g. file_CODE.asm.

A section may contain ORG -1 to tell the linker to split the binary file of this
section, but continue the addresses sequence from the previous section.


7.24. XDEF name {, name}
------------------------

This declares symbol globally available to other specified source file modules
during the linking phase of the compilation process.


7.25. XLIB name
---------------

When you need to create a library routine, it is necessary to declare the routine
with XLIB. In functionality it declares the name globally available to all other
modules in project, but also serves as a searchable item in libraries. A library
routine does not contain a MODULE directive, since the XLIB name is also
identified as the module name (you only specify one library routine per module).


7.26. XREF name {, name}
------------------------

This declares symbol as external to the current module. The name must have been
defined as XDEF in another module to let this module reach the value of the
symbol during the linking phase.



8. Run time error messages
==========================

The following error messages will be written toe the error files corresponding to
each source file, and also to stderr. Each error message will contain the name of
the source file and a line number where the error occurred in the file.

  * "File open/read error"
    You have tried to access a file that either was not found, already opened by
    other resources, or the assembler wasn't able to create output files (object
    file, listing-, symbol-, map- or executable binary file).

  * "Syntax error"
    This is a message used by many routines - hence the general but descriptive
    message. You have tried to use illegal registers in Z80 mnemonic
    instructions, specified an illegal parameter type (string instead of
    integer), omitted a parameter (DEFB without constant).

  * "Symbol not defined"
    This error is given if you are referring to an identifier (usually in an
    address reference) that was not declared. Either a label definition is
    missing in the current module or you have forgotten to declare an identifier
    as external using the XREF directive.

  * "Not enough memory" / "No room in Z88"
    Well, well. It seems that there wasn't enough room to hold the internal data
    structures during parsing or linking your code. Delete any unnecessary
    running applications/jobs then try again. If you got the message on the Z88,
    try also to delete unnecessary files from the filing system of your current
    RAM card.

  * "Integer out of range"
    You have an expression which evaluates into a constant that are beyond the
    legal integer range (e.g. trying to store a 16-bit value into an 8-bit
    parameter).

  * "Syntax error in expression"
    Quite clearly you have made an illegal expression, e.g. specifying two
    following operands without an operator to separate them, used an illegal
    constant specifier or using illegal characters that aren't a legal
    identifier.

  * "Right bracket missing"
    Your expression is using brackets and is not properly balanced, i.e. too many
    beginning brackets or too few ending brackets.

  * "Source filename missing"
    There has not been specified any source file modules or project file to start
    a compilation.

  * "Illegal option"
    The command line parser couldn't recognise the -option. Remember to specify
    your option in EXACT case size. You have probably used a space between an
    option and a filename parameter.

  * "Unknown identifier"
    The parser expected a legal identifier, i.e. a directive or Z80 mnemonic. You
    have probably omitted the '.' in front of a label definition, misspelled a
    name or used a comment without a leading ';'.

  * "Illegal identifier"
    You have been trying to use a name that is either not known to the parser or
    an illegal identifier. This might happen if you try to use a register that is
    not allowed in a LD instruction, e.g. LD A,F .

  * "Max. code size reached"
    Is that really possible? Very interesting code of yours! Z80 machine code
    program tend to be in the 32K range (at least on the Z88)... Well, the Z80
    processor cannot address more than 64K. Start changing your code to a smaller
    size!

  * "errors occurred during assembly"
    Status error message displayed on the screen when the assembler has completed
    its parsing on all modules. You have one or more errors to correct in your
    source files before the assembler continues with linking the next time.

  * "Symbol already defined"
    In the current source file, you have tried to create two identical address
    label definitions, or other name identifier creators (using DEFC, DEFVARS,
    DEFGROUP).

  * "Module name already defined"
    You have used the MODULE directive more than once in your source file, or
    used both a MODULE and XLIB directive (library modules only need an XLIB).

  * "Symbol already declared local"
    You have tried to declare a symbol as XREF, but it was already defined local,
    eg. using a ".lbaddr" in your source.

  * "Illegal source filename"
    You have tried to specify an option after having begun to specify filenames.
    Options must always be specified before filenames or project files.

  * "Symbol declared global in another module"
    You have two identical XDEF definitions in separate modules. One of them
    should probably be an XREF instead.

  * "Re-declaration not allowed"
    You are trying to specify an XDEF for a name that has already been XREF'ed in
    the same module (or the other way around).

  * "ORG already defined"
    Only one ORG statement is allowed per section.

  * "Relative jump address must be local"
    You have tried to JR to a label address that is declared as external (with
    XREF or LIB). JR must be performed in the current source file module.

  * "Not a relocatable file" / "Not an object file"
    The assembler opened a supposed object file (with the proper ".obj"
    extension) but realised it wasn't conforming to the Z80 assembler standard
    object file format.

  * "Couldn't open library file" The library file was found but couldn't be
    opened (probably already opened by another application resource)

  * "Not a library file"
    Your library file is not a library file (at least is not of the correct file
    format used by this assembler). Have you maybe used another "library" file?
    The Z80 library file could also be corrupted (at least in the header).

  * "Environment variable not defined"
    The assembler reports either the "Z80_STDLIB" environment variable wasn't
    found when used by options -x and -i.

  * "Cannot include file recursively"
    A file was tried to be included which was already included at a previous
    include level. INCLUDE "a.h" cannot contain an INCLUDE "a.h".



9. File formats
===============


9.1. Object file format documentation
-------------------------------------

The structure of the object file format is designed exclusively for the Z80
Module Assembler. However, it may be useful for other programmers if they wish to
use the file format for other purposes. We have included the documentation of the
object file structure in this document. Improvement suggestions are welcome. We
hope to have designed a simple and straightforward file format. The documentation
may be necessary if you want to use the object file format in other systems.

I have created the design structure of the object file format to be suitable for
future expansion. The primary aim of the design has been to maintain structure
simplicity and load efficiency during link processing.

The figure below has deliberately been split into sections to clarify the file
structure, although there is no actual physical separation between the sections
in the file; each section is immediately followed by the next. 16-bit and 32-bit
values are stored in low byte - high byte order (Little endian format - Z80/Intel
notation).

The format of the object file is as follows:


+----+--------------------------------+-------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|Addr|Object                          |Type         |Description                                                                                                                                                                                                                                                                                                                                                                                                 |
+----+--------------------------------+-------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
|    |                                |             |File header                                                                                                                                                                                                                                                                                                                                                                                                 |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
| 0  |'Z80RMF01'                      |8 chars      |File type identifier                                                                                                                                                                                                                                                                                                                                                                                        |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
| 8  |ORG Address                     |16-bit       |Contains the ORG address for the linked machine code or 0xFFFF for no ORG address defined.                                                                                                                                                                                                                                                                                                                  |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|10  |Module Name pointer             |32-bit       |Points to the Module Name section in the file.                                                                                                                                                                                                                                                                                                                                                              |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|14  |Expression Declaration pointer  |32-bit       |Points to the Expression Declaration section in the file, 0xFFFFFFFF if no expressions exist.                                                                                                                                                                                                                                                                                                               |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|18  |Name Declaration pointer        |32-bit       |Points to the Name Declaration section in the file, 0xFFFFFFFF if no symbols exist.                                                                                                                                                                                                                                                                                                                         |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|22  |Library Name Declaration pointer|32-bit       |Points to the Library Name Declaration section in the file, 0xFFFFFFFF if no library symbols imported.                                                                                                                                                                                                                                                                                                      |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|26  |Machine Code Block pointer      |32-bit       |Points to the Machine Code Block section in the file, 0xFFFFFFFF if no code block exists.                                                                                                                                                                                                                                                                                                                   |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |                                |             |Expression Declaration sectionDefines expressions that need to be computed at link time.The start of the Expression Declaration section is pointed by the address at location 14 in the object file.The end of the section is marked by the first defined pointer of the following list: Name Declaration pointer, Library Name Declaration pointer and Module Name pointer. The last one is always defined.|
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |type                            |char         |Type defines the resulting evaluation type range:'U': 8-bit integer (0 to 255)'S': 8-bit signed integer (-128 to 127)'C': 16-bit integer (-32768 to 65535)'L': 32-bit signed integer                                                                                                                                                                                                                        |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |patchptr                        |16-bit       |Defines the code patch pointer to store result, relative to the start of the code section.                                                                                                                                                                                                                                                                                                                  |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |length                          |byte         |Defines byte length of expression string.                                                                                                                                                                                                                                                                                                                                                                   |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |expression string               |length, chars|Contains the infix expression parsed from the source file.                                                                                                                                                                                                                                                                                                                                                  |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |end marker                      |byte         |Zero byte end marker.                                                                                                                                                                                                                                                                                                                                                                                       |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |...                             |...          |...                                                                                                                                                                                                                                                                                                                                                                                                         |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |                                |             |Name Declaration sectionDefines all the symbols defined in this module.The start of the Name Declaration section is pointed by the address at location 18 in the object file.The end of the section is marked by the first defined pointer of the following list: Library Name Declaration pointer and Module Name pointer. The last one is always defined.                                                 |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |scope                           |char         |Scope defines the scope of the name:'L' is local,'G' is global,'X' is global library                                                                                                                                                                                                                                                                                                                        |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |type                            |char         |Type defines whether it is a:'A' relocatable address,'C' a constant                                                                                                                                                                                                                                                                                                                                         |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |value                           |32-bit       |Value of the symbol in 32 bit, relative to the start of the code block for type 'A'.                                                                                                                                                                                                                                                                                                                        |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |length                          |byte         |Defines length byte of the following string.                                                                                                                                                                                                                                                                                                                                                                |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |name                            |length, chars|Name of the symbol.                                                                                                                                                                                                                                                                                                                                                                                         |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |...                             |...          |...                                                                                                                                                                                                                                                                                                                                                                                                         |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |                                |             |Library Name Declaration sectionDefines all the library reference names.The start of the Library Name Declaration section is pointed by the address at location 22 in the object file.The end of the section is marked by the Module Name pointer.                                                                                                                                                          |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |name                            |length, chars|Name of the symbol.                                                                                                                                                                                                                                                                                                                                                                                         |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |...                             |...          |...                                                                                                                                                                                                                                                                                                                                                                                                         |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |                                |             |Module Name sectionDefines the module name.The start of the Module Name Section is pointed by the address at location 10 of the object file.                                                                                                                                                                                                                                                                |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |name                            |length, chars|Name of the module.                                                                                                                                                                                                                                                                                                                                                                                         |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |                                |             |Machine Code sectionContains the binary image of the compiled code.The start of the Machine Code Section is pointed by the address at location 26 of the object file.                                                                                                                                                                                                                                       |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |length                          |16-bit       |Total length of the following machine code block, 0x0000 for a 64 KByte block. A zero-length block is not stored in the file, i.e. the Machine Code pointer in the header is set to 0xFFFFFFFF.                                                                                                                                                                                                             |
|    |                                |             |                                                                                                                                                                                                                                                                                                                                                                                                            |
|    |block                           |length bytes |Machine code block.                                                                                                                                                                                                                                                                                                                                                                                         |
+----+--------------------------------+-------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+



9.2. Library file format documentation
--------------------------------------

The library file format is a sequence of object files with additional structures.

+----+------------------+------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
|Addr|Object            |Type        |Description                                                                                                                                             |
+----+------------------+------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
|    |                  |            |File header                                                                                                                                             |
|    |                  |            |                                                                                                                                                        |
|0   |'Z80LMF01'        |8 chars     |File type identifier                                                                                                                                    |
|    |                  |            |                                                                                                                                                        |
|    |                  |            |Object Modules section                                                                                                                                  |
|    |                  |            |                                                                                                                                                        |
|    |next object file  |32-bit      |File pointer to the next object file, 0xFFFFFFFF if the current Object File Block is the last in the library file.                                      |
|    |                  |            |                                                                                                                                                        |
|    |object file length|32-bit      |Length of the Object File.If this integer is 0 then it is indicated that the current <Object File Block> has been marked "deleted" and will not be used.|
|    |                  |            |                                                                                                                                                        |
|    |object file       |length bytes|'Z80RMF01' Object File                                                                                                                                  |
+----+------------------+------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+


Index

  1. Running the assembler

    1.1. Help page

    1.2. Command line

    1.3. Command line options

      1.3.1. -h : Show help screen

      1.3.2. -v : Information during assembly

      1.3.3. -e<ext> : Use alternative source file extension

      1.3.4. -M<ext> : Use alternative object file extension

      1.3.5. -l : Create listing file output

      1.3.6. -s : Create symbol table

      1.3.7. -d : Assemble only updated files

      1.3.8. -b : Link/relocate object files

      1.3.9. -a : Combine -d and -b

      1.3.10. -o<binary-filename> : Binary filename

      1.3.11. -m : Create address map information file

      1.3.12. -r<hex-address> : Re-define the ORG relocation address

      1.3.13. -R : Generate address independent code

      1.3.14. -g : Create global address definition file

      1.3.15. -D<symbol> : Define a static symbol

      1.3.16. Using a project file

      1.3.17. -i<library-file> : Include library modules during
      linking/relocation

      1.3.18. -L<library-path> : Add directory to search path for libraries

      1.3.19. -I<include-path> : Add directory to search path for INCLUDE

      1.3.20. -x : Create a library

      1.3.21. -t<number> : Define tabulator distance for text output files

      1.3.22. -RCMX000 : Support the RCM2000/RCM3000 series of Z80-like CPU's

      1.3.23. -plus : Support for the Ti83Plus

      1.3.24. -IXIY : Swap IX and IY registers

      1.3.25. -C : Enable LINE directive

  2. An overview of assembler features and related files

    2.1. The Z88 operating system definition files

    2.2. The supplied standard library Z80 source files

    2.3. Z88 module assembler application source

    2.4. File based compilation

    2.5. Modular source file design

    2.6. Scope of symbols in source modules

    2.7. Using arithmetic and relational expressions

    2.8. Source file manipulation

    2.9. Free format of assembler source files

    2.10. Specification of filenames

    2.11. Including other source files into the current source file

    2.12. Conditional assembly in source file modules

    2.13. Undocumented Z80 instruction code generation

    2.14. Object file generation

    2.15. Transfer of object files across platforms

    2.16. Date stamp controlled assembly

    2.17. Listing files

    2.18. Symbol information

    2.19. Linking and relocation of object modules into executable Z80 machine
    code

    2.20. Address map files

    2.21. Symbol address definition files

    2.22. Error files

    2.23. Creating and using object file libraries for standard routines

  3. Executing the cross assembler and environment variables

    3.1. The environment variables

    3.2. Running in the QDOS/SMSQ operating system environment

    3.3. Running in the LINUX/UNIX operating system environment

    3.4. Running in the MS-DOS operating system environment

  4. Z80 module assembler file types

    4.1. The assembler file types and their extension names

    4.2. The file name extension identifier

    4.3. File types

      4.3.1. The source file extension, asm

      4.3.2. The object file extension, obj

      4.3.3. The error file extension, err

      4.3.4. The listing file extension, lst

      4.3.5. The symbol file extension, sym

      4.3.6. The executable file extension, bin

      4.3.7. The address map file extension, map

      4.3.8. The definition file extension, def

      4.3.9. The library file extension, lib

  5. Compiling files

    5.1. The assembler compiling process

      5.1.1. Stage 1, parsing and code generation of all source files, object
      file generation

      5.1.2. Stage 2, linking object files and library modules, producing
      executable code

    5.2. File names

    5.3. Portability of assembler file names

    5.4. Source file structure

    5.5. Using local, global and external symbols

    5.6. Defining symbol names

    5.7. Comments in source files

    5.8. Defining symbolic address labels

    5.9. Writing Z80 mnemonic instructions

    5.10. Optional Z80 mnemonic instruction syntax

    5.11. The undocumented Z80 instructions

    5.12. Referencing library routines

    5.13. Creating/updating libraries

    5.14. Referencing routines in other compiled projects

  6. Using expressions

    6.1. Constant identifiers

    6.2. Arithmetic operators

    6.3. The # operator

    6.4. Relational operators

    6.5. The ASMPC standard function

    6.6. Symbol identifiers in expressions

  7. Directive reference

    7.1. BINARY "filename"

    7.2. CALL_OZ <expression>

    7.3. DEFB <8-bit expr>,{<8-bit expr>} (-128; 255)

    7.4. DEFW <16-bit expr>,{<16-bit expr>} (-32768; 65535)

    7.5. DEFL <32-bit expr>,{<32-bit expr>} (-2147483647; 4294967295)

    7.6. DEFC name=<32-bit expression>{, name=<32-bit expression>}

    7.7. DEFM <string expression>|<8-bit expr>,...

    7.8. DEFGROUP '{' name {',' name ['=' <8-bit expression>]} '}'

    7.9. DEFINE name,{name}

    7.10. DEFS <size>{, <fill-byte>}

    7.11. DEFVARS <16-bit expression> '{' [<name>] [<storage_size>
    <size_multiplier>] '}'

    7.12. FPP <8-bit expression>

    7.13. IF <logical expression> ... [ELSE] ... ENDIF

    7.14. IFDEF <name> ... [ELSE] ... ENDIF

    7.15. IFNDEF <name> ... [ELSE] ... ENDIF

    7.16. INCLUDE "filename"

    7.17. INVOKE <16-bit expression>

    7.18. LIB name {,name}

    7.19. LINE <32-bit expr>

    7.20. LSTOFF

    7.21. LSTON

    7.22. MODULE name

    7.23. ORG <16-bit expression>

    7.24. XDEF name {, name}

    7.25. XLIB name

    7.26. XREF name {, name}

  8. Run time error messages

  9. File formats

    9.1. Object file format documentation

    9.2. Library file format documentation
