//Auto-generated by kalyptus. DO NOT EDIT.
#include <smoke.h>
#include <qt_smoke.h>
#include <qsound.h>

class x_QAuBucket : public QAuBucket {
public:
    static void x_0(Smoke::Stack x) {
	// QAuBucket()
	x_QAuBucket* xret = new x_QAuBucket();
	x[0].s_class = (void*)xret;
    }
    x_QAuBucket() : QAuBucket() {
    }
    static void x_1(Smoke::Stack x) {
	// QAuBucket(const QAuBucket&)
	x_QAuBucket* xret = new x_QAuBucket(*(const QAuBucket *)x[1].s_class);
	x[0].s_class = (void*)xret;
    }
    x_QAuBucket(const QAuBucket& x1) : QAuBucket(x1) {
    }
    ~x_QAuBucket() { qt_Smoke->binding->deleted(7, (void*)this); }
};
void xcall_QAuBucket(Smoke::Index xi, void *obj, Smoke::Stack args) {
    x_QAuBucket *xself = (x_QAuBucket*)obj;
    switch(xi) {
	case 0: x_QAuBucket::x_0(args);	break;
	case 1: x_QAuBucket::x_1(args);	break;
	case 2: delete (QAuBucket*)xself;	break;
    }
}
