---------------------------------------------------------------------------------------------------
Version: 2.11
Date: 0000-00-00
  Changed:
    - Roadsigns and signals now cost monthly maintenance (1% of build cost at bits_per_month=18)
    - Quadrupled level (and therefore capacity/maintenance) of suspension railway stations
    - Traffic lights now have a yellow phase
    - Enabled PMNV Post Trailer (Mack_Truck_Post_Trailer) for Scania R620 Topline.
  Fixed:
    - Fixed swapped increase/decrease water height tools
    - Fixed the direction of the traffic lights (E, W, NE, SW, SE, NW)
    - Fixed stray pixels in subway station graphics
---------------------------------------------------------------------------------------------------
Version: 2.10.1
Date: 2026-03-12
  Added:
    - Added horses for early passenger and mail transport
    - Added Italian early steam engines (by SusieN)
    - Added Italian battery-electric engines (by SusieN)
    - Added Italian waggons (by SusieN)
    - Added new construction sites
    - Added maintenance for signs and signals
  Changed:
    - Lady Of The Forum building is now a monument
    - Updated New York scenario
  Fixed:
    - elevated road 40 and 50 kmh small pillar offset
---------------------------------------------------------------------------------------------------
Version: 2.10
Date: 2025-01-11
  Added:
    - Added new Pioneer style buildings
    - Added early 30 km/h dirt city road
    - Added pipette tool with 'q' hotkey
  Balancing:
    - Mail now provides a bigger boost to oil rig production
  Changed:
    - Various improvements and fixes to the tutorial
    - New non-pixelated smoke images
    - Road/rail crossings now have winter images
    - New winter images for fields
    - Added climates for industry and residential buildings
    - Updated tool icons
  Fixed:
    - Fixed alignment of early steam engines and cars
    - Removed stray pixels from subway stations
---------------------------------------------------------------------------------------------------
Version: 2.9.1
Date: 2024-02-07
  Added:
    - Added tool to open player ranking window
    - Added tool to open chat window
  Changed:
    - Various improvements to the tutorial
---------------------------------------------------------------------------------------------------
Version: 2.9
Date: 2024-05-04
  Added:
    - Added new underground pasenger stations
    - Added environment sounds from pak64
    - Added multiple modern high-speed electric trains
  Balancing:
    - More consistent running costs for airplanes
    - More consistent running costs for pax and mail ships
    - Slightly decreased base price of waste and food
  Changed:
    - Reduced appearance chances for buildings without winter images
    - Added clusters for residential buildings
    - Improve visibility of monorail signals
  Fixed:
    - Fixed inverted choose sign
    - Fixed introduction year for grain mill
---------------------------------------------------------------------------------------------------
Version: 2.8.2
Date: 2022-01-29
  Added:
    - Added tutorial
    - Added symbol graphics for happy, unhappy, no route, and station type
  Changed:
    - Increased road speed of default road/water crossing from 50 to 100
    - New climates for attraction buildings
    - Added introduction years for factories
    - Added more cities for Dutch, UK, and Italian citylists
    - Added Dutch streetlist
    - Replaced pause button with pak64 one
    - Adjusted intro dates of early (before 1900) vehicles to allow for glass/milk to be
      transported from 1870
  Fixed:
    - Fixed Haru 373 carriages not appearing in electrics tab
    - Fixed smoke offset of factories
---------------------------------------------------------------------------------------------------
Version: 2.8.1
Date: 2018-10-03
  Fixed:
    - Fixed missing Citadis 302 Reims back (by gauthier)
---------------------------------------------------------------------------------------------------
Version: 2.8
Date: 2018-09-19
  Added:
    - Added priority signals for trains and monorails (by gauthier)
  Changed:
    - Changed color of terrain grid to be visible underground (thanks to Uci)
    - Mapped "$" key to dialog tool 27 (open settings during a game) (by Gauthier)
---------------------------------------------------------------------------------------------------
Version: 2.7
Date: 2017-10-28
  Added:
    - Added missing types of signals to monorails (end of choose, one way, long block),
      reworked presignal and choose signal to match track's signals' style.
  Balancing:
    - Reduced power tunnel's maintenance cost to the same as power bridge.
    - Small car dealers now demand three times less cars than big ones on average.
  Changed:
    - Made some trams (EM400, T101, T102, T103, T104, T105, Mhz T-113, T107, T108, T109, T110)
      capable of coupling in multiple units. Had to remove the third section of T110 for the whole
      unit to fit in one tile.
    - Made some monorail vehicles (GTW69, TGW85, TC-7, TC-44, TC-119, TC-1, TC-5p, TC-112) capable
      of coupling in multiple units. Adapted length and graphics when necessary.
    - Increased road max speed of level crossings.
    - Removed fake signals from track-river crossings as they might be confusing.
    - Removed max heights of bridges (annoying and confusing).
    - Changed introduction year of rising bollards so they are always available
      (not very realistic in early era but a private road sign was necessary).
    - Added smoke to boats.
  Fixed:
    - Fixed glitches with river-track/road crossings due to river graphics going out of their
      tile's area and being compiled as pak160.
    - Fixed northern and western end of 120b elevated tracks'diagonal views missing an upper beam.
    - Fixed SE diagonal view of the grass covered 90 kmph tram track not being covered with grass.
    - Fixed southern and eastern end of metal bridges glitch in some cases.
    - Fixed some road semis misaligned on SE view (mja-man19332, mja-volvof88, mja-zil130,
      pmnv-pb1970, pmnv_50_mack, pmnv_mhz_truck_0).
    - Fixed length of NW and SE views of some road bulk trailers
      (mja-bulk_trailer_l, mja-bulk_trailer_m, ts_mack_bulk_trailer_0).
    - Fixed length of diagonal views of Tatra T3 (tram)
      (only partly fixed, could not shorten more without messing up the graphics)
    - Fixed length of diagonal views of Mhz T-113 (tram)
    - Fixed length of diagonal views of Mhz T-235 (tram)
    - Fixed length of vertical diagonal views of EM400 (tram)
    - Fixed monorail ways icons with wrong speed limit.
    - Fixed inconsistent player color on some icons (map, monorail toolbar, list of markers).
    - Fixed glitch on COM_01_17 (car park building).
    - Fixed glitch on COM_07_02 (advertising sign).
    - Fixed night color glitch on townhalls.
    - Fixed glitch when building on non elevated monorail by removing the stairs under the
      monorail station
    - Fixed inconsistent icon and cursor of 120(b) kmph elevated track.
    - Fixed RU citylist's cities' names not displaying correctly.
    - Fixed monorail bridge not able to start with steep ramp.
    - Fixed grid not visible on double slopes (thanks to Vladki).
    - Fixed airport one way signs looking bad on curves.
    - Fixed 280, 320 and 400 kmph tracks curve (not diagonal) views having unnecessary
      ground preparation that looks bad in some cases.
    - Fixed ABB Eurotram T211 inconsistent diagonal views.
    - Fixed grey lone pixels on "vertical" diagonal views of many monorail vehicles.
    - Fixed lone pixels under "horizontal" diagonal views of elevated monorail way.
---------------------------------------------------------------------------------------------------
Version: 2.6
Date: 2016-01-30
  Added:
    - Added 60 kmph rail tunnel.
    - Added 60 kmph elevated track.
    - Added 80 kmph elevated tracks.
    - Added 100 kmph elevated track.
    - Added 120 kmph (modern) elevated track.
  Fixed:
    - Fixed unwanted night color pixels on 400 tracks.
    - Fixed innumerable small glitches in 100 kmph and 120 kmph metal rail bridges.
    - Fixed glitches on COM 21 (car park building)
---------------------------------------------------------------------------------------------------
Version: 2.5.3
Date: 2015-08-17
  Added:
    - Added an end-of-choose-sign for road (quick work-around of existing sign), changed the
      road block's icon to avoid confusion
  Balancing:
    - Suspended monorail topspeeds increased to 150, to match the fastest monorail. This is a
      temporary fix, new monorail ways will appear in later releases.
    - Changes on some curiosities (wrong levels, far too high in some cases)
      * Ski Resort: 600 -> 140
      * Maya Temple: 288 -> 216
      * Big French garden: 240 -> 100
      * Radiant House: 243 -> 180
      * Roundabout: 2 -> 30
    - Changes on some curiosities (too high chances, used to spawn everywhere)
      * Small and big French gardens: 100 -> 40
      * Saint Geneviève library: 60 -> 30
      * Central Park: 100 -> 30
    - Canonball Btx car: overpowered compared to other cars of the pak of the same era: increased
      weight (31 -> 34) and decreased topspeed (160 -> 140)
  Changed:
    - Changes on trains:
      * Rvg tender (blue one): length 8 -> 7 (to match graphics)
      * BR-135: graphics were left in a pityful condition (grey thing with inconsistent patches of
        player color) for a long time, I tried to restore them in player color as well as I could.
      * BR-238: added missing smoke
      * EMD FT: added missing smoke
      * Renfe 310, 319, 333, 340, 301, 311, 314, 316, 318, 319, 334, 10200: added missing smoke
      * Silver city comet: added missing smoke
      * VT 105: added missing smoke, capacity increased (+10 passengers on car and rear)
      * RT 100, 350, 600, 900: adedd missing smoke
      * RT 120: added missing smoke, capacity increased (+10 passengers per vehicle)
      * CPH Motorcar: added missing smoke
      * Class 620, 2000: added missing smoke
      * Pioneer zephyr: added missing smoke, max speed 180 (unreachable) -> 110
      * Rvg Tigress: multiple units enabled
      * Rvg Tigress and Thunder: images moved up of two pixels
    - Increased speed of some early citycars which used to ruin up bus networks
    - All station extensions moved to special construction toolbar, less confusing for beginners,
      lighter toolbar for tracks
    - Third rails: 80b third rail became 120 third rail, 80 third rail retire date removed
  Removed:
    - Removed wrong pillar graphics under north-south and east-west views of 80b track bridge
      (https://forum.simutrans.com/index.php?topic=14700)
  Fixed:
    - Fixed 60kph metal rail bridge error in player color
    - Fixed graphical error between green and red positions of early train choose signal
    - Fixed wrong cost of early highway entry sign
---------------------------------------------------------------------------------------------------
Version: 2.5.2
Date: 2014-11-11
  Added:
    - Added new headquarters from ny911
  Changed:
    - Updated scenarios "produce cars" (was "cars") and "trammadness"
  Fixed:
    - Added missing graphics on 70 and 90 kmph road bridges
    - Added missing graphics on canal bridge
---------------------------------------------------------------------------------------------------
Version: 2.5.1
Date: 2014-10-06
  Fixed:
    - (In)Complete upgrade to half heights (there was still some missing graphics)
    - Fixed some glitches in road/rail bridge/tunnel graphics
    - Fixed tennis court appearing outside of towns (missed build_time parameter)
---------------------------------------------------------------------------------------------------
Version: 2.5.0
Date: 2014-09-19
  Added:
    - (In)Complete upgrade to half heights
    - Added rail stations by Gauthier
    - Complete update of catenaries/third rails by Gwalch and Gauthier
    - Added some of Areus'traffic lights
  Changed:
    - Rails and trains lowered of four pixels (ground level)
  Fixed:
    - Many bugfixes
  Notice:
    - For a changelog for older versions, see devdocs/changelog_old.txt in the pak128 repository.
      (https://github.com/simutrans/pak128/blob/master/devdocs/changelog_old.txt)
