SFML 3.1.0
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Namespaces | Classes | Enumerations
Audio module

Sounds, streaming (musics or custom sources), recording, spatialization. More...

## Namespaces
namespace | sf::Listener
| The audio listener is the point in the scene from where all the sounds are heard.

## Classes
class | sf::AudioResource
| Base class for classes that require an audio device. More...
class | sf::InputSoundFile
| Provide read access to sound files. More...
class | sf::Music
| Streamed music played from an audio file. More...
class | sf::OutputSoundFile
| Provide write access to sound files. More...
class | sf::Sound
| Regular sound that can be played in the audio environment. More...
class | sf::SoundBuffer
| Storage for audio samples defining a sound. More...
class | sf::SoundBufferRecorder
| Specialized SoundRecorder which stores the captured audio data into a sound buffer. More...
class | sf::SoundFileFactory
| Manages and instantiates sound file readers and writers. More...
class | sf::SoundFileReader
| Abstract base class for sound file decoding. More...
class | sf::SoundFileWriter
| Abstract base class for sound file encoding. More...
class | sf::SoundRecorder
| Abstract base class for capturing sound data. More...
class | sf::SoundSource
| Base class defining a sound's properties. More...
class | sf::SoundStream
| Abstract base class for streamed audio sources. More...

## Enumerations
enum class | sf::SoundChannel { sf::SoundChannel::Unspecified , sf::SoundChannel::Mono , sf::SoundChannel::FrontLeft , sf::SoundChannel::FrontRight , sf::SoundChannel::FrontCenter , sf::SoundChannel::FrontLeftOfCenter , sf::SoundChannel::FrontRightOfCenter , sf::SoundChannel::LowFrequencyEffects , sf::SoundChannel::BackLeft , sf::SoundChannel::BackRight , sf::SoundChannel::BackCenter , sf::SoundChannel::SideLeft , sf::SoundChannel::SideRight , sf::SoundChannel::TopCenter , sf::SoundChannel::TopFrontLeft , sf::SoundChannel::TopFrontRight , sf::SoundChannel::TopFrontCenter , sf::SoundChannel::TopBackLeft , sf::SoundChannel::TopBackRight , sf::SoundChannel::TopBackCenter }
| Types of sound channels that can be read/written from sound buffers/files. More...

## Detailed Description

Sounds, streaming (musics or custom sources), recording, spatialization.

## Enumeration Type Documentation

## ◆ SoundChannel

enum class sf::SoundChannel
| strong

Types of sound channels that can be read/written from sound buffers/files.

In multi-channel audio, each sound channel can be assigned a position. The position of the channel is used to determine where to place a sound when it is spatialized. Assigning an incorrect sound channel will result in multi-channel audio being positioned incorrectly when using spatialization.

Enumerator
Unspecified |
Mono |
FrontLeft |
FrontRight |
FrontCenter |
FrontLeftOfCenter |
FrontRightOfCenter |
LowFrequencyEffects |
BackLeft |
BackRight |
BackCenter |
SideLeft |
SideRight |
TopCenter |
TopFrontLeft |
TopFrontRight |
TopFrontCenter |
TopBackLeft |
TopBackRight |
TopBackCenter |

Definition at line 41 of file SoundChannel.hpp.