# Copyright (c) Microsoft Corporation. All rights reserved.
# Licensed under the MIT License. See LICENSE in the project root
# for license information.

from __future__ import annotations

import atexit
import os
import sys

import debugpy
from debugpy import adapter, common, launcher
from debugpy.common import json, log, messaging, sockets
from debugpy.adapter import clients, components, launchers, servers, sessions


class Client(components.Component):
    """Handles the client side of a debug session."""

    message_handler = components.Component.message_handler

    known_subprocesses: set[servers.Connection]
    """Server connections to subprocesses that this client has been made aware of.
    """

    class Capabilities(components.Capabilities):
        PROPERTIES = {
            "supportsVariableType": False,
            "supportsVariablePaging": False,
            "supportsRunInTerminalRequest": False,
            "supportsMemoryReferences": False,
            "supportsArgsCanBeInterpretedByShell": False,
            "supportsStartDebuggingRequest": False,
        }

    class Expectations(components.Capabilities):
        PROPERTIES = {
            "locale": "en-US",
            "linesStartAt1": True,
            "columnsStartAt1": True,
            "pathFormat": json.enum("path", optional=True),  # we don't support "uri"
        }

    def __init__(self, sock):
        if sock == "stdio":
            log.info("Connecting to client over stdio...", self)
            self.using_stdio = True
            stream = messaging.JsonIOStream.from_stdio()
            # Make sure that nothing else tries to interfere with the stdio streams
            # that are going to be used for DAP communication from now on.
            sys.stdin = stdin = open(os.devnull, "r")
            atexit.register(stdin.close)
            sys.stdout = stdout = open(os.devnull, "w")
            atexit.register(stdout.close)
        else:
            self.using_stdio = False
            stream = messaging.JsonIOStream.from_socket(sock)

        with sessions.Session() as session:
            super().__init__(session, stream)

            self.client_id = None
            """ID of the connecting client. This can be 'test' while running tests."""

            self.has_started = False
            """Whether the "launch" or "attach" request was received from the client, and
            fully handled.
            """

            self.start_request = None
            """The "launch" or "attach" request as received from the client.
            """

            self.restart_requested = False
            """Whether the client requested the debug adapter to be automatically
            restarted via "restart":true in the start request.
            """

            self._initialize_request = None
            """The "initialize" request as received from the client, to propagate to the
            server later."""

            self._deferred_events = []
            """Deferred events from the launcher and the server that must be propagated
            only if and when the "launch" or "attach" response is sent.
            """

            self._forward_terminate_request = False

            self.known_subprocesses = set()

            session.client = self
            session.register()

        # For the transition period, send the telemetry events with both old and new
        # name. The old one should be removed once the new one lights up.
        self.channel.send_event(
            "output",
            {
                "category": "telemetry",
                "output": "ptvsd",
                "data": {"packageVersion": debugpy.__version__},
            },
        )
        self.channel.send_event(
            "output",
            {
                "category": "telemetry",
                "output": "debugpy",
                "data": {"packageVersion": debugpy.__version__},
            },
        )
        sessions.report_sockets()

    def propagate_after_start(self, event):
        # pydevd starts sending events as soon as we connect, but the client doesn't
        # expect to see any until it receives the response to "launch" or "attach"
        # request. If client is not ready yet, save the event instead of propagating
        # it immediately.
        if self._deferred_events is not None:
            self._deferred_events.append(event)
            log.debug("Propagation deferred.")
        else:
            self.client.channel.propagate(event)

    def _propagate_deferred_events(self):
        log.debug("Propagating deferred events to {0}...", self.client)
        for event in self._deferred_events:
            log.debug("Propagating deferred {0}", event.describe())
            self.client.channel.propagate(event)
        log.info("All deferred events propagated to {0}.", self.client)
        self._deferred_events = None

    # Generic event handler. There are no specific handlers for client events, because
    # there are no events from the client in DAP - but we propagate them if we can, in
    # case some events appear in future protocol versions.
    @message_handler
    def event(self, event):
        if self.server:
            self.server.channel.propagate(event)

    # Generic request handler, used if there's no specific handler below.
    @message_handler
    def request(self, request):
        return self.server.channel.delegate(request)

    @message_handler
    def initialize_request(self, request):
        if self._initialize_request is not None:
            raise request.isnt_valid("Session is already initialized")

        self.client_id = request("clientID", "")
        self.capabilities = self.Capabilities(self, request)
        self.expectations = self.Expectations(self, request)
        self._initialize_request = request

        exception_breakpoint_filters = [
            {
                "filter": "raised",
                "label": "Raised Exceptions",
                "default": False,
                "description": "Break whenever any exception is raised.",
            },
            {
                "filter": "uncaught",
                "label": "Uncaught Exceptions",
                "default": True,
                "description": "Break when the process is exiting due to unhandled exception.",
            },
            {
                "filter": "userUnhandled",
                "label": "User Uncaught Exceptions",
                "default": False,
                "description": "Break when exception escapes into library code.",
            },
        ]

        return {
            "supportsCompletionsRequest": True,
            "supportsConditionalBreakpoints": True,
            "supportsConfigurationDoneRequest": True,
            "supportsDebuggerProperties": True,
            "supportsDelayedStackTraceLoading": True,
            "supportsEvaluateForHovers": True,
            "supportsExceptionInfoRequest": True,
            "supportsExceptionOptions": True,
            "supportsFunctionBreakpoints": True,
            "supportsHitConditionalBreakpoints": True,
            "supportsLogPoints": True,
            "supportsModulesRequest": True,
            "supportsSetExpression": True,
            "supportsSetVariable": True,
            "supportsValueFormattingOptions": True,
            "supportsTerminateDebuggee": True,
            "supportsTerminateRequest": True,
            "supportsGotoTargetsRequest": True,
            "supportsClipboardContext": True,
            "exceptionBreakpointFilters": exception_breakpoint_filters,
            "supportsStepInTargetsRequest": True,
        }

    # Common code for "launch" and "attach" request handlers.
    #
    # See https://github.com/microsoft/vscode/issues/4902#issuecomment-368583522
    # for the sequence of request and events necessary to orchestrate the start.
    def _start_message_handler(f):
        @components.Component.message_handler
        def handle(self, request):
            assert request.is_request("launch", "attach")
            if self._initialize_request is None:
                raise request.isnt_valid("Session is not initialized yet")
            if self.launcher or self.server:
                raise request.isnt_valid("Session is already started")

            self.session.no_debug = request("noDebug", json.default(False))
            if self.session.no_debug:
                servers.dont_wait_for_first_connection()

            self.session.debug_options = debug_options = set(
                request("debugOptions", json.array(str))
            )

            f(self, request)
            if request.response is not None:
                return

            if self.server:
                self.server.initialize(self._initialize_request)
                self._initialize_request = None

                arguments = request.arguments
                if self.launcher:
                    redirecting = arguments.get("console") == "internalConsole"
                    if "RedirectOutput" in debug_options:
                        # The launcher is doing output redirection, so we don't need the
                        # server to do it, as well.
                        arguments = dict(arguments)
                        arguments["debugOptions"] = list(
                            debug_options - {"RedirectOutput"}
                        )
                        redirecting = True

                    if arguments.get("redirectOutput"):
                        arguments = dict(arguments)
                        del arguments["redirectOutput"]
                        redirecting = True

                    arguments["isOutputRedirected"] = redirecting

                # pydevd doesn't send "initialized", and responds to the start request
                # immediately, without waiting for "configurationDone". If it changes
                # to conform to the DAP spec, we'll need to defer waiting for response.
                try:
                    self.server.channel.request(request.command, arguments)
                except messaging.NoMoreMessages:
                    # Server closed connection before we could receive the response to
                    # "attach" or "launch" - this can happen when debuggee exits shortly
                    # after starting. It's not an error, but we can't do anything useful
                    # here at this point, either, so just bail out.
                    request.respond({})
                    self.session.finalize(
                        "{0} disconnected before responding to {1}".format(
                            self.server,
                            json.repr(request.command),
                        )
                    )
                    return
                except messaging.MessageHandlingError as exc:
                    exc.propagate(request)

            if self.session.no_debug:
                self.start_request = request
                self.has_started = True
                request.respond({})
                self._propagate_deferred_events()
                return

            # Let the client know that it can begin configuring the adapter.
            self.channel.send_event("initialized")

            self.start_request = request
            return messaging.NO_RESPONSE  # will respond on "configurationDone"

        return handle

    @_start_message_handler
    def launch_request(self, request):
        from debugpy.adapter import launchers

        if self.session.id != 1 or len(servers.connections()):
            raise request.cant_handle('"attach" expected')

        debug_options = set(request("debugOptions", json.array(str)))

        # Handling of properties that can also be specified as legacy "debugOptions" flags.
        # If property is explicitly set to false, but the flag is in "debugOptions", treat
        # it as an error. Returns None if the property wasn't explicitly set either way.
        def property_or_debug_option(prop_name, flag_name):
            assert prop_name[0].islower() and flag_name[0].isupper()

            value = request(prop_name, bool, optional=True)
            if value == ():
                value = None

            if flag_name in debug_options:
                if value is False:
                    raise request.isnt_valid(
                        '{0}:false and "debugOptions":[{1}] are mutually exclusive',
                        json.repr(prop_name),
                        json.repr(flag_name),
                    )
                value = True

            return value

        # "pythonPath" is a deprecated legacy spelling. If "python" is missing, then try
        # the alternative. But if both are missing, the error message should say "python".
        python_key = "python"
        if python_key in request:
            if "pythonPath" in request:
                raise request.isnt_valid(
                    '"pythonPath" is not valid if "python" is specified'
                )
        elif "pythonPath" in request:
            python_key = "pythonPath"
        python = request(python_key, json.array(str, vectorize=True, size=(0,)))
        if not len(python):
            python = [sys.executable]

        python += request("pythonArgs", json.array(str, size=(0,)))
        request.arguments["pythonArgs"] = python[1:]
        request.arguments["python"] = python

        launcher_python = request("debugLauncherPython", str, optional=True)
        if launcher_python == ():
            launcher_python = python[0]

        program = module = code = ()
        if "program" in request:
            program = request("program", str)
            args = [program]
            request.arguments["processName"] = program
        if "module" in request:
            module = request("module", str)
            args = ["-m", module]
            request.arguments["processName"] = module
        if "code" in request:
            code = request("code", json.array(str, vectorize=True, size=(1,)))
            args = ["-c", "\n".join(code)]
            request.arguments["processName"] = "-c"

        num_targets = len([x for x in (program, module, code) if x != ()])
        if num_targets == 0:
            raise request.isnt_valid(
                'either "program", "module", or "code" must be specified'
            )
        elif num_targets != 1:
            raise request.isnt_valid(
                '"program", "module", and "code" are mutually exclusive'
            )

        console = request(
            "console",
            json.enum(
                "internalConsole",
                "integratedTerminal",
                "externalTerminal",
                optional=True,
            ),
        )
        console_title = request("consoleTitle", json.default("Python Debug Console"))

        # Propagate "args" via CLI so that shell expansion can be applied if requested.
        target_args = request("args", json.array(str, vectorize=True))
        args += target_args

        # If "args" was a single string rather than an array, shell expansion must be applied.
        shell_expand_args = len(target_args) > 0 and isinstance(
            request.arguments["args"], str
        )
        if shell_expand_args:
            if not self.capabilities["supportsArgsCanBeInterpretedByShell"]:
                raise request.isnt_valid(
                    'Shell expansion in "args" is not supported by the client'
                )
            if console == "internalConsole":
                raise request.isnt_valid(
                    'Shell expansion in "args" is not available for "console":"internalConsole"'
                )

        cwd = request("cwd", str, optional=True)
        if cwd == ():
            # If it's not specified, but we're launching a file rather than a module,
            # and the specified path has a directory in it, use that.
            cwd = None if program == () else (os.path.dirname(program) or None)

        sudo = bool(property_or_debug_option("sudo", "Sudo"))
        if sudo and sys.platform == "win32":
            raise request.cant_handle('"sudo":true is not supported on Windows.')

        on_terminate = request("onTerminate", str, optional=True)

        if on_terminate:
            self._forward_terminate_request = on_terminate == "KeyboardInterrupt"

        launcher_path = request("debugLauncherPath", os.path.dirname(launcher.__file__))
        localhost = sockets.get_default_localhost()
        adapter_host = request("debugAdapterHost", localhost)

        try:
            servers.serve(adapter_host)
        except Exception as exc:
            raise request.cant_handle(
                "{0} couldn't create listener socket for servers: {1}",
                self.session,
                exc,
            )

        launchers.spawn_debuggee(
            self.session,
            request,
            [launcher_python],
            launcher_path,
            adapter_host,
            args,
            shell_expand_args,
            cwd,
            console,
            console_title,
            sudo,
        )

    @_start_message_handler
    def attach_request(self, request):
        if self.session.no_debug:
            raise request.isnt_valid('"noDebug" is not supported for "attach"')

        host = request("host", str, optional=True)
        port = request("port", int, optional=True)
        listen = request("listen", dict, optional=True)
        connect = request("connect", dict, optional=True)
        pid = request("processId", (int, str), optional=True)
        sub_pid = request("subProcessId", int, optional=True)
        on_terminate = request("onTerminate", bool, optional=True)

        if on_terminate:
            self._forward_terminate_request = on_terminate == "KeyboardInterrupt"

        if host != () or port != ():
            if listen != ():
                raise request.isnt_valid(
                    '"listen" and "host"/"port" are mutually exclusive'
                )
            if connect != ():
                raise request.isnt_valid(
                    '"connect" and "host"/"port" are mutually exclusive'
                )
        if listen != ():
            if connect != ():
                raise request.isnt_valid(
                    '"listen" and "connect" are mutually exclusive'
                )
            if pid != ():
                raise request.isnt_valid(
                    '"listen" and "processId" are mutually exclusive'
                )
            if sub_pid != ():
                raise request.isnt_valid(
                    '"listen" and "subProcessId" are mutually exclusive'
                )
        if pid != () and sub_pid != ():
            raise request.isnt_valid(
                '"processId" and "subProcessId" are mutually exclusive'
            )

        localhost = sockets.get_default_localhost()
        if listen != ():
            if servers.is_serving():
                raise request.isnt_valid(
                    'Multiple concurrent "listen" sessions are not supported'
                )
            host = listen("host", localhost)
            port = listen("port", int)
            adapter.access_token = None
            self.restart_requested = request("restart", False)
            host, port = servers.serve(host, port)
        else:
            if not servers.is_serving():
                servers.serve(localhost)
            host, port = sockets.get_address(servers.listener)

        # There are four distinct possibilities here.
        #
        # If "processId" is specified, this is attach-by-PID. We need to inject the
        # debug server into the designated process, and then wait until it connects
        # back to us. Since the injected server can crash, there must be a timeout.
        #
        # If "subProcessId" is specified, this is attach to a known subprocess, likely
        # in response to a "debugpyAttach" event. If so, the debug server should be
        # connected already, and thus the wait timeout is zero.
        #
        # If "listen" is specified, this is attach-by-socket with the server expected
        # to connect to the adapter via debugpy.connect(). There is no PID known in
        # advance, so just wait until the first server connection indefinitely, with
        # no timeout.
        #
        # If "connect" is specified, this is attach-by-socket in which the server has
        # spawned the adapter via debugpy.listen(). There is no PID known to the client
        # in advance, but the server connection should be either be there already, or
        # the server should be connecting shortly, so there must be a timeout.
        #
        # In the last two cases, if there's more than one server connection already,
        # this is a multiprocess re-attach. The client doesn't know the PID, so we just
        # connect it to the oldest server connection that we have - in most cases, it
        # will be the one for the root debuggee process, but if it has exited already,
        # it will be some subprocess.
        if pid != ():
            if not isinstance(pid, int):
                try:
                    pid = int(pid)
                except Exception:
                    raise request.isnt_valid('"processId" must be parseable as int')
            debugpy_args = request("debugpyArgs", json.array(str))

            def on_output(category, output):
                self.channel.send_event(
                    "output",
                    {
                        "category": category,
                        "output": output,
                    },
                )

            try:
                servers.inject(pid, debugpy_args, on_output)
            except Exception as e:
                log.swallow_exception()
                self.session.finalize(
                    "Error when trying to attach to PID:\n%s" % (str(e),)
                )
                return

            timeout = common.PROCESS_SPAWN_TIMEOUT
            pred = lambda conn: conn.pid == pid
        else:
            if sub_pid == ():
                pred = lambda conn: True
                timeout = common.PROCESS_SPAWN_TIMEOUT if listen == () else None
            else:
                pred = lambda conn: conn.pid == sub_pid
                timeout = 0

        self.channel.send_event("debugpyWaitingForServer", {"host": host, "port": port})
        conn = servers.wait_for_connection(self.session, pred, timeout)
        if conn is None:
            if sub_pid != ():
                # If we can't find a matching subprocess, it's not always an error -
                # it might have already exited, or didn't even get a chance to connect.
                # To prevent the client from complaining, pretend that the "attach"
                # request was successful, but that the session terminated immediately.
                request.respond({})
                self.session.finalize(
                    'No known subprocess with "subProcessId":{0}'.format(sub_pid)
                )
                return

            raise request.cant_handle(
                (
                    "Timed out waiting for debug server to connect."
                    if timeout
                    else "There is no debug server connected to this adapter."
                ),
                sub_pid,
            )

        try:
            conn.attach_to_session(self.session)
        except ValueError:
            request.cant_handle("{0} is already being debugged.", conn)

    @message_handler
    def configurationDone_request(self, request):
        if self.start_request is None or self.has_started:
            request.cant_handle(
                '"configurationDone" is only allowed during handling of a "launch" '
                'or an "attach" request'
            )

        try:
            self.has_started = True
            try:
                result = self.server.channel.delegate(request)
            except messaging.NoMoreMessages:
                # Server closed connection before we could receive the response to
                # "configurationDone" - this can happen when debuggee exits shortly
                # after starting. It's not an error, but we can't do anything useful
                # here at this point, either, so just bail out.
                request.respond({})
                self.start_request.respond({})
                self.session.finalize(
                    "{0} disconnected before responding to {1}".format(
                        self.server,
                        json.repr(request.command),
                    )
                )
                return
            else:
                request.respond(result)
        except messaging.MessageHandlingError as exc:
            self.start_request.cant_handle(str(exc))
        finally:
            if self.start_request.response is None:
                self.start_request.respond({})
                self._propagate_deferred_events()

        # Notify the client of any child processes of the debuggee that aren't already
        # being debugged.
        for conn in servers.connections():
            if conn.server is None and conn.ppid == self.session.pid:
                self.notify_of_subprocess(conn)

    @message_handler
    def evaluate_request(self, request):
        propagated_request = self.server.channel.propagate(request)

        def handle_response(response):
            request.respond(response.body)

        propagated_request.on_response(handle_response)

        return messaging.NO_RESPONSE

    @message_handler
    def pause_request(self, request):
        request.arguments["threadId"] = "*"
        return self.server.channel.delegate(request)

    @message_handler
    def continue_request(self, request):
        request.arguments["threadId"] = "*"

        try:
            return self.server.channel.delegate(request)
        except messaging.NoMoreMessages:
            # pydevd can sometimes allow the debuggee to exit before the queued
            # "continue" response gets sent. Thus, a failed "continue" response
            # indicating that the server disconnected should be treated as success.
            return {"allThreadsContinued": True}

    @message_handler
    def debugpySystemInfo_request(self, request):
        result = {"debugpy": {"version": debugpy.__version__}}
        if self.server:
            try:
                pydevd_info = self.server.channel.request("pydevdSystemInfo")
            except Exception:
                # If the server has already disconnected, or couldn't handle it,
                # report what we've got.
                pass
            else:
                result.update(pydevd_info)
        return result

    @message_handler
    def terminate_request(self, request):
        # If user specifically requests to terminate, it means that they don't want
        # debug session auto-restart kicking in.
        self.restart_requested = False

        if self._forward_terminate_request:
            # According to the spec, terminate should try to do a gracefull shutdown.
            # We do this in the server by interrupting the main thread with a Ctrl+C.
            # To force the kill a subsequent request would do a disconnect.
            #
            # We only do this if the onTerminate option is set though (the default
            # is a hard-kill for the process and subprocesses).
            return self.server.channel.delegate(request)

        self.session.finalize('client requested "terminate"', terminate_debuggee=True)
        return {}

    @message_handler
    def disconnect_request(self, request):
        # If user specifically requests to disconnect, it means that they don't want
        # debug session auto-restart kicking in.
        self.restart_requested = False

        terminate_debuggee = request("terminateDebuggee", bool, optional=True)
        if terminate_debuggee == ():
            terminate_debuggee = None
        self.session.finalize('client requested "disconnect"', terminate_debuggee)
        request.respond({})

        if self.using_stdio:
            # There's no way for the client to reconnect to this adapter once it disconnects
            # from this session, so close any remaining server connections.
            servers.stop_serving()
            log.info("{0} disconnected from stdio; closing remaining server connections.", self)
            for conn in servers.connections():
                try:
                    conn.channel.close()
                except Exception:
                    log.swallow_exception()

        # Close the client channel since we disconnected from the client.
        try:
            self.channel.close()
        except Exception:
            log.swallow_exception(level="warning")

    def disconnect(self):
        super().disconnect()

    def report_sockets(self):
        socks = [
            {
                "host": host,
                "port": port,
                "internal": listener is not clients.listener,
            }
            for listener in [clients.listener, launchers.listener, servers.listener]
            if listener is not None
            for (host, port) in [sockets.get_address(listener)]
        ]
        self.channel.send_event(
            "debugpySockets",
            {
                "sockets": socks
            },
        )

    def notify_of_subprocess(self, conn):
        log.info("{1} is a subprocess of {0}.", self, conn)
        with self.session:
            if self.start_request is None or conn in self.known_subprocesses:
                return
            if "processId" in self.start_request.arguments:
                log.warning(
                    "Not reporting subprocess for {0}, because the parent process "
                    'was attached to using "processId" rather than "port".',
                    self.session,
                )
                return

            log.info("Notifying {0} about {1}.", self, conn)
            body = dict(self.start_request.arguments)
            self.known_subprocesses.add(conn)
            self.session.notify_changed()

        for key in "processId", "listen", "preLaunchTask", "postDebugTask", "request", "restart":
            body.pop(key, None)

        body["name"] = "Subprocess {0}".format(conn.pid)
        body["subProcessId"] = conn.pid

        for key in "args", "processName", "pythonArgs":
            body.pop(key, None)

        host = body.pop("host", None)
        port = body.pop("port", None)
        if "connect" not in body:
            body["connect"] = {}
        if "host" not in body["connect"]:
            localhost = sockets.get_default_localhost()
            body["connect"]["host"] = host or localhost
        if "port" not in body["connect"]:
            if port is None:
                _, port = sockets.get_address(listener)
            body["connect"]["port"] = port

        if self.capabilities["supportsStartDebuggingRequest"]:
            self.channel.request("startDebugging", {
                "request": "attach",
                "configuration": body,
            })
        else:
            body["request"] = "attach"
            self.channel.send_event("debugpyAttach", body)


def serve(host, port):
    global listener
    listener = sockets.serve("Client", Client, host, port)
    sessions.report_sockets()
    return sockets.get_address(listener)


def stop_serving():
    global listener
    if listener is not None:
        try:
            listener.close()
        except Exception:
            log.swallow_exception(level="warning")
        listener = None
    sessions.report_sockets()
