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OpenGLFrameBuffer Member List

This is the complete list of members for OpenGLFrameBuffer, including all inherited members.

clear(Colour colour) | OpenGLFrameBuffer |
getCurrentFrameBufferTarget() noexcept | OpenGLFrameBuffer | static
getFrameBufferID() const noexcept | OpenGLFrameBuffer |
getHeight() const noexcept | OpenGLFrameBuffer |
getTextureID() const noexcept | OpenGLFrameBuffer |
getWidth() const noexcept | OpenGLFrameBuffer |
initialise(OpenGLContext &context, int width, int height) | OpenGLFrameBuffer |
initialise(OpenGLContext &context, const Image &content) | OpenGLFrameBuffer |
initialise(OpenGLFrameBuffer &other) | OpenGLFrameBuffer |
isValid() const noexcept | OpenGLFrameBuffer |
makeCurrentAndClear() | OpenGLFrameBuffer |
makeCurrentRenderingTarget() | OpenGLFrameBuffer |
OpenGLFrameBuffer() | OpenGLFrameBuffer |
readPixels(PixelARGB *targetData, const Rectangle< int > &sourceArea) | OpenGLFrameBuffer |
release() | OpenGLFrameBuffer |
releaseAsRenderingTarget() | OpenGLFrameBuffer |
reloadSavedCopy(OpenGLContext &context) | OpenGLFrameBuffer |
saveAndRelease() | OpenGLFrameBuffer |
writePixels(const PixelARGB *srcData, const Rectangle< int > &targetArea) | OpenGLFrameBuffer |
~OpenGLFrameBuffer() | OpenGLFrameBuffer |