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/// \mainpage gRPC C++ API
///
/// The gRPC C++ API mainly consists of the following classes:
/// - grpc::Channel, which represents the connection to an endpoint. See [the
/// gRPC Concepts page](http://www.grpc.io/docs/guides/concepts.html) for more
/// details. Channels are created by the factory function grpc::CreateChannel.
/// - grpc::CompletionQueue, the producer-consumer queue used for all
/// asynchronous communication with the gRPC runtime.
/// - grpc::ClientContext and grpc::ServerContext, where optional configuration
/// for an RPC can be set, such as setting custom metadata to be conveyed to the
/// peer, compression settings, authentication, etc.
/// - grpc::Server, representing a gRPC server, created by grpc::ServerBuilder.
///
/// Streaming calls are handled with the streaming classes in
/// \ref sync_stream.h and
/// \ref async_stream.h.
///
/// Refer to the
/// [examples](https://github.com/grpc/grpc/blob/master/examples/cpp)
/// for code putting these pieces into play.

#ifndef GRPCXX_GRPCXX_H
#define GRPCXX_GRPCXX_H

// Pragma for http://include-what-you-use.org/ tool, tells that following
// headers are not private for grpc++.h and are part of its interface.
// IWYU pragma: begin_exports
#include <grpc/grpc.h>

#include <grpc++/channel.h>
#include <grpc++/client_context.h>
#include <grpc++/completion_queue.h>
#include <grpc++/create_channel.h>
#include <grpc++/create_channel_posix.h>
#include <grpc++/server.h>
#include <grpc++/server_builder.h>
#include <grpc++/server_context.h>
#include <grpc++/server_posix.h>
// IWYU pragma: end_exports

namespace grpc {
grpc::string Version();
}  // namespace grpc

#endif  // GRPCXX_GRPCXX_H
